Statistical profileOnline
P.I.P RUST Test Server
82.21.2.10:10218 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#7,073
top 32%
No wipes
resets
13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,073 of all ranked servers, the top 32%, on player hours over the last seven days.
- It makes a new world every few hours (13 this week): those are resets, not wipes.
2. Players
Figure 1: Players on P.I.P RUST Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:22 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 15:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:07 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 09:25 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:23 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 03:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 03:01 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:51 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 11:00 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 09:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:30 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:10 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 14:26 UTC5d ago | – | – | – | 1 |
| Wed 21 Oct, 15:26 UTC7d ago | – | – | – | 0 |
| Sun 18 Oct, 06:47 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 02:13 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 15:22 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 15:02 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 14:11 UTC11d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of P.I.P RUST Test Server
3500 · seed 1891438067
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1891438067 |
7. Server characteristics
Table 3: Characteristics of P.I.P RUST Test Server
What the server publishes and what was recorded
| Address | 82.21.2.10:10218 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 4 Oct 2026 |
8. Similar servers
9. Quick answers
From the figures on this page.
Wipe records
When does P.I.P RUST Test Server wipe, and how often?
No reset on P.I.P RUST Test Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
How reliable is P.I.P RUST Test Server, and is it online now?
At the latest check, P.I.P RUST Test Server was online. About 47 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 119 of them, or 71%. It was first seen by Rust Census on 4 October 2026.
Does P.I.P RUST Test Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 205, with a low of 125. Buildings, deployables and everything else in the world took the entity count to 69,801. The peak memory use recorded was 3,521 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for P.I.P RUST Test Server?
No region is given by P.I.P RUST Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.21.2.10:10218 it is addressed.
Which Rust version is P.I.P RUST Test Server running?
Rust network protocol 2635 and build 168909 on Linux is the version P.I.P RUST Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does P.I.P RUST Test Server carry?
The present count is 0 players on P.I.P RUST Test Server, out of 20 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 0 players.
What position does P.I.P RUST Test Server hold in the server rankings?
The rank for P.I.P RUST Test Server is #7,073 on seven-day player hours, in the top 32% of ranked servers.
Tag details
On Rust Census, which lists and filters carry P.I.P RUST Test Server?
These Rust Census lists include P.I.P RUST Test Server: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on P.I.P RUST Test Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags P.I.P RUST Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for P.I.P RUST Test Server?
Size 3,500 and seed 1891438067: that is the procedural map on P.I.P RUST Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for P.I.P RUST Test Server?
No gather rate is given in the name of P.I.P RUST Test Server. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to P.I.P RUST Test Server?
You can open the console in Rust with F1 and enter client.connect 82.21.2.10:10218; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
