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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DarkAlive Server

82.208.126.128:28015 checked 8h ago

Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
82.208.126.128:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

1

peak 2

Rank

#6,025

top 27%

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #6,025 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on DarkAlive Server

Players now and over time, UTC

AveragePeak
00.511.5214:0017:0019:0022:0000:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DarkAlive Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DarkAlive Server

What the server publishes and what was recorded

Address82.208.126.128:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 20:52 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average54 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for DarkAlive Server: what is it?

With too few wipes of DarkAlive Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 9 days 8 hours have passed since this world was made.

About the server

How reliable is DarkAlive Server, and is it online now?

DarkAlive Server is offline at the time of this release; it was last seen 8 hours ago. Of the 168 hours in the last 7 full days, it was up 23 of them, or 14%. It was first seen by Rust Census on 19 October 2026.

Which location does DarkAlive Server run from?

A region is not published by DarkAlive Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 82.208.126.128:28015 it is addressed.

What version of Rust has been recorded on DarkAlive Server?

The version in use on DarkAlive Server is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on DarkAlive Server?

DarkAlive Server is offline at present; its last recording was 8 hours ago. This release records a seven-day average of 1 players and a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.

What position does DarkAlive Server hold in the server rankings?

The rank for DarkAlive Server is #6,025 on seven-day player hours, in the top 27% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover DarkAlive Server?

The Rust Census lists that DarkAlive Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on DarkAlive Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags DarkAlive Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for DarkAlive Server?

A procedural map runs on DarkAlive Server, generated by the game.

What settings and rules have been listed for DarkAlive Server?

No gather rate is recorded for DarkAlive Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to DarkAlive Server?

Enter client.connect 82.208.126.128:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.