Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,182 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Local

82.208.123.224:28015 checked 5m ago

Release date
Next release
In five minutes (13:15 UTC)
Source
Live server queries
Server address
82.208.123.224:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 500

0% full

7-day average

0

peak 2

Rank

#5,060

top 23%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 2 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,060 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Local

Players now and over time, UTC

AveragePeak
00.511.5219:0003:0011:0019:0003:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:35 UTC17d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local

What the server publishes and what was recorded

Address82.208.123.224:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 19:28 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Local: what is it?

With too few wipes of Local on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 17 hours ago.

On Local, what happens on wipe day?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 5 hours after it began.

Server details

How reliable is Local, and is it online now?

Local is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 83 of them, or 49%. It was first seen by Rust Census on 4 October 2026.

What location has been recorded for Local?

A region is not published by Local. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.208.123.224:28015 it is addressed.

On which Rust version does Local operate?

The version in use on Local is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Local?

At counting time Local recorded 2 players across 500 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.

In the rankings of Rust servers, where is Local placed?

The rank for Local is #5,060 on seven-day player hours, in the top 23% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Local?

These Rust Census lists include Local: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local: what do they indicate?

Read by the game's server browser, Local publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Local?

A procedural map runs on Local, generated by the game.

What settings and rules have been listed for Local?

No gather rate is recorded for Local in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Local?

Enter client.connect 82.208.123.224:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.