Statistical profileOffline
Rust Test
82.167.180.84:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,750
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,750 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Rust Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Test
What the server publishes and what was recorded
| Address | 82.167.180.84:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 06:50 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 436 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 209 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 27 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 136 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Test?
The rhythm of Rust Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 1 hours.
Server record
Is Rust Test up, and how well has it held up?
Last seen 16 days 14 hours ago, Rust Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
In which location is Rust Test based?
A region is not published by Rust Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.167.180.84:28015 it is addressed.
Which Rust version is Rust Test running?
Rust network protocol 2634 and build 166652 on Linux is the version Rust Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rust Test?
The last count for Rust Test was 16 days 14 hours ago; it is offline at present.
What position does Rust Test hold in the server rankings?
For seven-day player hours, Rust Test is ranked #15,750, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust Test?
Included in these Rust Census lists is Rust Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust Test: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Rust Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Rust Test?
A procedural map runs on Rust Test, generated by the game.
What settings and rules have been listed for Rust Test?
No gather rate is recorded for Rust Test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Rust Test?
You can open the console in Rust with F1 and enter client.connect 82.167.180.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.