Statistical profileOffline
sm1
82.167.180.187:28015 checked 44d ago
Connect to this server
1. Main points
Players now
2/ 61
3% full
7-day average
0
peak –
Rank
#12,344
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 3% of its 61 slots.
- It ranks #12,344 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on sm1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 14:18 UTC44d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of sm1
Table 2: The world
As the server publishes it
| Map | THE WAR MAP |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sm1
What the server publishes and what was recorded
| Address | 82.167.180.187:28015 |
|---|---|
| Region | – |
| Max players | 61 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 18:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 96 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 155 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 52 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 16 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 5 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 22 on average | 21 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for sm1: what is it?
With too few wipes of sm1 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 44 days 7 hours.
How is wipe day run on sm1?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of sm1?
The latest count records sm1 as offline, last seen 44 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
Which location does sm1 run from?
A region is not published by sm1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.167.180.187:28015 is its address.
Which Rust version is sm1 running?
Rust network protocol 2633 and build 162929 on Windows is the version sm1 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does sm1 carry?
At this release sm1 is offline, having last been seen 44 days 6 hours ago.
In the rankings of Rust servers, where is sm1 placed?
For seven-day player hours, sm1 is ranked #12,344, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover sm1?
Included in these Rust Census lists is sm1: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on sm1 carry?
Read by the game's server browser, sm1 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp61 (Max players): 61 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Build 162929 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): For aim and PvP practice, with loot provided; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
On sm1, what rules and settings are in force?
No gather rate is given in the name of sm1. 8 players is the group limit, the game's default. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to sm1?
Enter client.connect 82.167.180.187:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp61 | Max players 61 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Build 162929 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
^d | Combat training For aim and PvP practice, with loot provided. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.