Statistical profileOnline
Vladivostok [24/7] Server #1 [Classic]
82.162.62.12:28015 checked 11m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
75d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 75d ago.
2. Players
Figure 1: Players on Vladivostok [24/7] Server #1 [Classic]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Vladivostok [24/7] Server #1 [Classic]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Vladivostok [24/7] Server #1 [Classic]
What the server publishes and what was recorded
| Address | 82.162.62.12:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 14 Aug 2026, 07:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 125 on average | 119 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 82 on average | 182 / 350 |
| [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe | SA · quad · weekly · 60 on average | 340 / 335 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 54 on average | 41 / 200 |
| [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours | EA · quad · weekly · 44 on average | 0 / 165 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 32 on average | 18 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Vladivostok [24/7] Server #1 [Classic] wipe, and how often?
The rhythm of Vladivostok [24/7] Server #1 [Classic]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 75 days 15 hours have passed since this world was made.
Server details
Is Vladivostok [24/7] Server #1 [Classic] up, and how well has it held up?
This release records Vladivostok [24/7] Server #1 [Classic] as online. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Vladivostok [24/7] Server #1 [Classic] based?
No region is given by Vladivostok [24/7] Server #1 [Classic]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.162.62.12:28015 it is addressed.
Which Rust version is Vladivostok [24/7] Server #1 [Classic] running?
This release lists Vladivostok [24/7] Server #1 [Classic] on Rust network protocol 2632 and build 160556, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Vladivostok [24/7] Server #1 [Classic]?
At counting time Vladivostok [24/7] Server #1 [Classic] recorded 0 players across 100 slots. The seven-day average for this server is 0 players.
How does Vladivostok [24/7] Server #1 [Classic] compare with other servers in the rankings?
For seven-day player hours, Vladivostok [24/7] Server #1 [Classic] is ranked #15,344, placing it in the top 69% of all ranked servers. Within quad servers this release ranks it #624.
Lists and tags
On Rust Census, which lists and filters carry Vladivostok [24/7] Server #1 [Classic]?
Included in these Rust Census lists is Vladivostok [24/7] Server #1 [Classic]: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
What is meant by each tag shown on Vladivostok [24/7] Server #1 [Classic]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts4 (Group limit): The limit is 4 players per team; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Vladivostok [24/7] Server #1 [Classic] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Vladivostok [24/7] Server #1 [Classic]?
The game generates the procedural map on Vladivostok [24/7] Server #1 [Classic].
What settings and rules have been listed for Vladivostok [24/7] Server #1 [Classic]?
The name of Vladivostok [24/7] Server #1 [Classic] carries no gather rate. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Vladivostok [24/7] Server #1 [Classic]?
Enter client.connect 82.162.62.12:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2632,gmrust,cs160556,ts4
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts4 | Group limit The limit is 4 players per team. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160556 | Build Game build: 160556. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.