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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,681 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Vladivostok [24/7] Server #1 [Classic]

82.162.62.12:28015 checked 11m ago

quad
Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
82.162.62.12:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

75d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 75d ago.

2. Players

Figure 1: Players on Vladivostok [24/7] Server #1 [Classic]

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Vladivostok [24/7] Server #1 [Classic]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Vladivostok [24/7] Server #1 [Classic]

What the server publishes and what was recorded

Address82.162.62.12:28015
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe14 Aug 2026, 07:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 125 on average119 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 82 on average182 / 350
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 60 on average340 / 335
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average41 / 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 44 on average0 / 165
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 32 on average18 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Vladivostok [24/7] Server #1 [Classic] wipe, and how often?

The rhythm of Vladivostok [24/7] Server #1 [Classic]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 75 days 15 hours have passed since this world was made.

Server details

Is Vladivostok [24/7] Server #1 [Classic] up, and how well has it held up?

This release records Vladivostok [24/7] Server #1 [Classic] as online. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Vladivostok [24/7] Server #1 [Classic] based?

No region is given by Vladivostok [24/7] Server #1 [Classic]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.162.62.12:28015 it is addressed.

Which Rust version is Vladivostok [24/7] Server #1 [Classic] running?

This release lists Vladivostok [24/7] Server #1 [Classic] on Rust network protocol 2632 and build 160556, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Vladivostok [24/7] Server #1 [Classic]?

At counting time Vladivostok [24/7] Server #1 [Classic] recorded 0 players across 100 slots. The seven-day average for this server is 0 players.

How does Vladivostok [24/7] Server #1 [Classic] compare with other servers in the rankings?

For seven-day player hours, Vladivostok [24/7] Server #1 [Classic] is ranked #15,344, placing it in the top 69% of all ranked servers. Within quad servers this release ranks it #624.

Lists and tags

On Rust Census, which lists and filters carry Vladivostok [24/7] Server #1 [Classic]?

Included in these Rust Census lists is Vladivostok [24/7] Server #1 [Classic]: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

What is meant by each tag shown on Vladivostok [24/7] Server #1 [Classic]?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts4 (Group limit): The limit is 4 players per team; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Vladivostok [24/7] Server #1 [Classic] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Vladivostok [24/7] Server #1 [Classic]?

The game generates the procedural map on Vladivostok [24/7] Server #1 [Classic].

What settings and rules have been listed for Vladivostok [24/7] Server #1 [Classic]?

The name of Vladivostok [24/7] Server #1 [Classic] carries no gather rate. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Vladivostok [24/7] Server #1 [Classic]?

Enter client.connect 82.162.62.12:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2632,gmrust,cs160556,ts4

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts4Group limit The limit is 4 players per team.
v2632Protocol Your game must run protocol 2632 to join.
cs160556Build Game build: 160556.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.