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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,961 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

82.158.131.221:28015 checked 38d ago

Release date
Next release
In five minutes (00:49 UTC)
Source
Live server queries
Server address
82.158.131.221:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,268

no region published

Last wipe

38d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,268 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 23:04 UTC38d ago 1 – running 0
Sat 19 Sep, 16:31 UTC38d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address82.158.131.221:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 23:04 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average600 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average376 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average159 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average84 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 38 days 11 hours have passed since this world was made.

How is wipe day run on Name of Server as Shown on the Client Server List?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is Name of Server as Shown on the Client Server List up, and how well has it held up?

Last seen 38 days 10 hours ago, Name of Server as Shown on the Client Server List is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 September 2026.

In which location is Name of Server as Shown on the Client Server List based?

A region is not published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.158.131.221:28015 it is addressed.

Which Rust version is Name of Server as Shown on the Client Server List running?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 38 days 10 hours ago.

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

The rank for Name of Server as Shown on the Client Server List is #13,268 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 82.158.131.221:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.