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My Rust server | Powered by AMP
82.146.91.3:28015 checked 10d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,224
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,224 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:18 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 20:57 UTC FW26d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 82.146.91.3:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 20:18 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 51 on average | 82 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 21 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 33 on average | 34 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 8 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 20 on average | 25 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Rust server | Powered by AMP wipe, and how often?
With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 5 hours.
What should you expect on wipe day at My Rust server | Powered by AMP?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 10 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 30 September 2026.
In which location is My Rust server | Powered by AMP based?
No region is published by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.146.91.3:28015 it is addressed.
Which Rust version is My Rust server | Powered by AMP running?
Rust network protocol 2634 and build 166586 on Linux is the version My Rust server | Powered by AMP runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does My Rust server | Powered by AMP carry?
At this release My Rust server | Powered by AMP is offline, having last been seen 10 days 11 hours ago.
In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?
For seven-day player hours, My Rust server | Powered by AMP is ranked #15,224, placing it in the top 70% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Rust server | Powered by AMP?
These Rust Census lists include My Rust server | Powered by AMP: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on My Rust server | Powered by AMP: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
What settings and rules have been listed for My Rust server | Powered by AMP?
No gather rate is recorded for My Rust server | Powered by AMP in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join My Rust server | Powered by AMP?
Enter client.connect 82.146.91.3:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166586 | Build Game build: 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.