Statistical profileOffline
BoltonKing Private
81.79.156.129:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,275 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on BoltonKing Private
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of BoltonKing Private
4000 · seed 1126848701
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1126848701 |
8. Server characteristics
Table 3: Characteristics of BoltonKing Private
What the server publishes and what was recorded
| Address | 81.79.156.129:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:25 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 448 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 454 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 67 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 998 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 22 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for BoltonKing Private: what is it?
With too few wipes of BoltonKing Private on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 2 hours have passed since this world was made.
Server details
Is BoltonKing Private up, and how well has it held up?
BoltonKing Private is offline at the time of this release; it was last seen 10 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.
In which location is BoltonKing Private based?
No region is given by BoltonKing Private. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 81.79.156.129:28015 it is addressed.
Which Rust version is BoltonKing Private running?
Rust network protocol 2634 and build 167781 on Linux is the version BoltonKing Private runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on BoltonKing Private?
At this release BoltonKing Private is offline, having last been seen 10 days 23 hours ago.
What position does BoltonKing Private hold in the server rankings?
The rank for BoltonKing Private is #15,275 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does BoltonKing Private appear among the Rust Census lists and filters?
These Rust Census lists include BoltonKing Private: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on BoltonKing Private: what do they indicate?
Read by the game's server browser, BoltonKing Private publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on BoltonKing Private?
The procedural map on BoltonKing Private is generated by the game, measures 4,000 and carries seed 1126848701. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BoltonKing Private?
The name of BoltonKing Private carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to BoltonKing Private?
You can open the console in Rust with F1 and enter client.connect 81.79.156.129:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
