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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustRearm Private Capture

81.27.86.4:28915 checked 2d ago

Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
81.27.86.4:28915
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on RustRearm Private Capture

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustRearm Private Capture

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustRearm Private Capture

What the server publishes and what was recorded

Address81.27.86.4:28915
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 20:28 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustRearm Private Capture?

The rhythm of RustRearm Private Capture's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 4 hours have passed since this world was made.

Server record

How reliable is RustRearm Private Capture, and is it online now?

RustRearm Private Capture is offline at the time of this release; it was last seen 2 days 1 hours ago. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. It was first seen by Rust Census on 25 October 2026.

In which location is RustRearm Private Capture based?

A region is not published by RustRearm Private Capture. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 81.27.86.4:28915 it is addressed.

What version of Rust has been recorded on RustRearm Private Capture?

This release lists RustRearm Private Capture on Rust network protocol 2635 and build 169075, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on RustRearm Private Capture?

RustRearm Private Capture is offline at present; its last recording was 2 days 1 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is RustRearm Private Capture placed?

For seven-day player hours, RustRearm Private Capture is ranked #15,414, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustRearm Private Capture?

These Rust Census lists include RustRearm Private Capture: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on RustRearm Private Capture?

Read by the game's server browser, RustRearm Private Capture publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169075 (Build): The server runs game build 169075; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustRearm Private Capture?

A procedural map runs on RustRearm Private Capture, generated by the game.

On RustRearm Private Capture, what rules and settings are in force?

The name of RustRearm Private Capture carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to RustRearm Private Capture?

You can open the console in Rust with F1 and enter client.connect 81.27.86.4:28915; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169075Build The server runs game build 169075.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.