Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,865 players on 11,882 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local test map

81.249.231.203:28015 checked 11h ago

Release date
Next release
In five minutes (05:10 UTC)
Source
Live server queries
Server address
81.249.231.203:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#8,104

top 36%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,104 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Local test map

Players now and over time, UTC

AveragePeak
00.250.50.75119:0020:0021:0003:0004:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local test map

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local test map

What the server publishes and what was recorded

Address81.249.231.203:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 11:57 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Local test map: what is it?

With too few wipes of Local test map on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 4 hours have passed since this world was made.

Server details

How reliable is Local test map, and is it online now?

Local test map is offline at the time of this release; it was last seen 11 hours ago. 5 of 120 hours on across the last 5 full days gives an uptime of 4%. It was first seen by Rust Census on 23 October 2026.

What location has been recorded for Local test map?

No region is given by Local test map. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.249.231.203:28015 is its address.

What version of Rust has been recorded on Local test map?

The version in use on Local test map is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Local test map?

Local test map is offline at present; its last recording was 11 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Local test map placed?

The rank for Local test map is #8,104 on seven-day player hours, in the top 36% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local test map?

These Rust Census lists include Local test map: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Local test map carry?

Read by the game's server browser, Local test map publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Local test map?

A procedural map runs on Local test map, generated by the game.

What settings and rules have been listed for Local test map?

No gather rate is recorded for Local test map in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Local test map?

Enter client.connect 81.249.231.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.