Statistical profileOffline
HITLY | MAIN
81.235.206.47:28015 checked 21d ago
Connect to this server
1. Main points
Players now
1/ 222
0% full
7-day average
0
peak –
Rank
#15,253
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 222 slots.
- It ranks #15,253 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on HITLY | MAIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:09 UTC21d ago | 1 | – | running | 1 |
| Tue 6 Oct, 20:18 UTC22d ago | 2 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of HITLY | MAIN
2000 · seed 42342123
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 42342123 |
8. Server characteristics
Table 3: Characteristics of HITLY | MAIN
What the server publishes and what was recorded
| Address | 81.235.206.47:28015 |
|---|---|
| Region | – |
| Max players | 222 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 20:09 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 372 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 30 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for HITLY | MAIN: what is it?
Too few wipes of HITLY | MAIN are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 21 days 21 hours.
What should you expect on wipe day at HITLY | MAIN?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
Is HITLY | MAIN up, and how well has it held up?
Last seen 21 days 20 hours ago, HITLY | MAIN is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 6 October 2026.
In which location is HITLY | MAIN based?
No region is given by HITLY | MAIN. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.235.206.47:28015 is its address.
What version of Rust has been recorded on HITLY | MAIN?
Rust network protocol 2519 and build 92566 on Windows is the version HITLY | MAIN runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for HITLY | MAIN?
The last count for HITLY | MAIN was 21 days 20 hours ago; it is offline at present.
What position does HITLY | MAIN hold in the server rankings?
For seven-day player hours, HITLY | MAIN is ranked #15,253, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry HITLY | MAIN?
The Rust Census lists that HITLY | MAIN fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meanings do the tags on HITLY | MAIN carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp222 (Max players): Slots: 222; v2519 (Protocol): To connect, your game version must match protocol 2519; cs92566 (Build): Game build: 92566; ptrak (Networking): RakNet is used, the standard network layer of the game; h9d6a19e7 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags HITLY | MAIN publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on HITLY | MAIN?
The procedural map on HITLY | MAIN is generated by the game, measures 2,000 and carries seed 42342123. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for HITLY | MAIN?
The name of HITLY | MAIN carries no gather rate. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join HITLY | MAIN?
Enter client.connect 81.235.206.47:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp222 | Max players Slots: 222. |
v2519 | Protocol To connect, your game version must match protocol 2519. |
cs92566 | Build Game build: 92566. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
Other
h9d6a19e7 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.