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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RW prep server

EU 81.19.214.35:28076 checked 9m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (08:10 UTC)
Source
Live server queries
Server address
81.19.214.35:28076
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#9,828

top 44% · #2242 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

1h

Thu 29 Oct, 09:30 UTC

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,828 of all ranked servers, the top 44%, and #2242 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 09:30 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on RW prep server

Players now and over time, UTC

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 09:30 UTC, in 1h. Its biweekly schedule tag · low confidence

Usual gap

1.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

33%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1hThu 29 Oct, 09:30 UTCOwn schedule
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
14d 1hThu 12 Nov, 09:30 UTCOwn schedule
28d 1hThu 26 Nov, 09:30 UTCOwn schedule
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW
42d 1hThu 10 Dec, 09:30 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:30 UTC13d ago 1 – running 0
Mon 12 Oct, 08:25 UTC16d ago 2 held half 3 days 0
Fri 2 Oct, 09:04 UTC26d ago 1 halved by day 1 10 days 0
Wed 30 Sep, 09:20 UTC28d ago 1 halved by day 1 2 days 0
Tue 29 Sep, 09:20 UTC29d ago 1 – 1 days 0
Mon 28 Sep, 08:46 UTC30d ago 2 – 1 days 0
Thu 17 Sep, 13:25 UTC41d ago 1 halved by day 1 10.8 days 0
Wed 16 Sep, 09:23 UTC42d ago 1 – 1.2 days 0
Tue 15 Sep, 12:18 UTC43d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RW prep server

4096 · seed 1337

Custom map, no picture published

Table 3: The world

As the server publishes it

MapArea 51
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of RW prep server

What the server publishes and what was recorded

Address81.19.214.35:28076
RegionEU
Max players10
Group limit10 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 12:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average128 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average26 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average12 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average3 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average9 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average20 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does RW prep server wipe, and how often?

Too few wipes of RW prep server are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 09:30 UTC is the date of its next wipe. 13 days 19 hours have passed since this world was made. The tags list a fortnightly wipe schedule.

On RW prep server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 1.

Server details

What does the record show for the uptime and current status of RW prep server?

This release records RW prep server as online. By its own reported uptime, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does RW prep server perform?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 57. Buildings, deployables and everything else in the world took the entity count to 94,374. The peak memory use recorded was 3,321 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for RW prep server?

In Europe RW prep server lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 81.19.214.35:28076 it is addressed.

What version of Rust has been recorded on RW prep server?

The version in use on RW prep server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on RW prep server?

RW prep server stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.

How does RW prep server compare with other servers in the rankings?

This release ranks RW prep server at #9,828 for seven-day player hours, #2,242 in Europe, inside the top 44% of ranked servers.

Tag details

Which Rust Census filters and lists cover RW prep server?

Included in these Rust Census lists is RW prep server: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on RW prep server: what do they indicate?

These are the tags RW prep server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RW prep server?

RW prep server runs a procedural map of size 4,096 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Area 51.

How is RW prep server configured, and what rules does it keep?

The name of RW prep server carries no gather rate. The group limit is 10 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to RW prep server?

Enter client.connect 81.19.214.35:28076 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as http://www.rustywasteland.eu.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts10Group limit Team size is capped at 10.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.