Statistical profileOffline
Reinchikk Test beta
81.177.127.146:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,043
top 54%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,043 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on Reinchikk Test beta
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Reinchikk Test beta
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Reinchikk Test beta
What the server publishes and what was recorded
| Address | 81.177.127.146:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 16:15 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 60 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 86 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 194 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 242 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 358 / 375 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Reinchikk Test beta: what is it?
With too few wipes of Reinchikk Test beta on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 12 hours.
Server details
What does the record show for the uptime and current status of Reinchikk Test beta?
Last seen 4 days 14 hours ago, Reinchikk Test beta is offline in this release. Of the 96 hours in the last 4 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 October 2026.
In which location is Reinchikk Test beta based?
No region is given by Reinchikk Test beta. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.177.127.146:28015 is its address.
What version of Rust has been recorded on Reinchikk Test beta?
Rust network protocol 2635 and build 169082 on Windows is the version Reinchikk Test beta runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Reinchikk Test beta?
At this release Reinchikk Test beta is offline, having last been seen 4 days 14 hours ago. Averaged over seven days: 1 players, with a peak of 1.
What position does Reinchikk Test beta hold in the server rankings?
For seven-day player hours, Reinchikk Test beta is ranked #12,043, placing it in the top 54% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Reinchikk Test beta?
These Rust Census lists include Reinchikk Test beta: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Reinchikk Test beta: what do they indicate?
These are the tags Reinchikk Test beta publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169082 (Build): The server runs game build 169082; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Reinchikk Test beta?
The game generates the procedural map on Reinchikk Test beta.
What settings and rules have been listed for Reinchikk Test beta?
The name of Reinchikk Test beta carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Reinchikk Test beta?
Enter client.connect 81.177.127.146:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs169082,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169082 | Build The server runs game build 169082. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.