Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,182 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

HTNetwork Rust Server

81.158.88.163:28015 checked 13d ago

Release date
Next release
In five minutes (23:50 UTC)
Source
Live server queries
Server address
81.158.88.163:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,126

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,126 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on HTNetwork Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:25 UTC13d ago 0 – running 0
Wed 14 Oct, 19:04 UTC14d ago 0 – 1.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HTNetwork Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of HTNetwork Rust Server

What the server publishes and what was recorded

Address81.158.88.163:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 23:25 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on HTNetwork Rust Server?

Too few wipes of HTNetwork Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 13 hours.

How is wipe day run on HTNetwork Rust Server?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is HTNetwork Rust Server up, and how well has it held up?

The latest count records HTNetwork Rust Server as offline, last seen 13 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 October 2026.

What location has been recorded for HTNetwork Rust Server?

No region is given by HTNetwork Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 81.158.88.163:28015 it is addressed.

On which Rust version does HTNetwork Rust Server operate?

Rust network protocol 2634 and build 167781 on Windows is the version HTNetwork Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does HTNetwork Rust Server carry?

At this release HTNetwork Rust Server is offline, having last been seen 13 days 13 hours ago.

In the rankings of Rust servers, where is HTNetwork Rust Server placed?

For seven-day player hours, HTNetwork Rust Server is ranked #15,126, placing it in the top 70% of all ranked servers.

Lists and tags

Where does HTNetwork Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that HTNetwork Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on HTNetwork Rust Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags HTNetwork Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on HTNetwork Rust Server?

HTNetwork Rust Server runs a procedural map, which the game generates.

On HTNetwork Rust Server, what rules and settings are in force?

The name of HTNetwork Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join HTNetwork Rust Server?

Enter client.connect 81.158.88.163:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.