Statistical profileOffline
Fast Local Rust - No EAC
81.108.37.19:28015 checked 12d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,921
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,921 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Fast Local Rust - No EAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Fast Local Rust - No EAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Fast Local Rust - No EAC
What the server publishes and what was recorded
| Address | 81.108.37.19:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 19:10 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 336 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 437 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 970 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 61 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Fast Local Rust - No EAC wipe, and how often?
With too few wipes of Fast Local Rust - No EAC on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 23 hours.
Server details
What does the record show for the uptime and current status of Fast Local Rust - No EAC?
Last seen 12 days 21 hours ago, Fast Local Rust - No EAC is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 16 October 2026.
In which location is Fast Local Rust - No EAC based?
A region is not published by Fast Local Rust - No EAC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.108.37.19:28015 is its address.
What version of Rust has been recorded on Fast Local Rust - No EAC?
This release lists Fast Local Rust - No EAC on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Fast Local Rust - No EAC?
The last count for Fast Local Rust - No EAC was 12 days 21 hours ago; it is offline at present.
How does Fast Local Rust - No EAC compare with other servers in the rankings?
The rank for Fast Local Rust - No EAC is #12,921 on seven-day player hours, in the top 60% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Fast Local Rust - No EAC?
These Rust Census lists include Fast Local Rust - No EAC: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Fast Local Rust - No EAC: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Fast Local Rust - No EAC publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Fast Local Rust - No EAC?
The game generates the procedural map on Fast Local Rust - No EAC.
On Fast Local Rust - No EAC, what rules and settings are in force?
No gather rate is recorded for Fast Local Rust - No EAC in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Fast Local Rust - No EAC?
Enter client.connect 81.108.37.19:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.