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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,740 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Twofish Carbon Staging Test Server

81.100.154.125:28115 checked 28d ago

Release date
Next release
In five minutes (13:27 UTC)
Source
Live server queries
Server address
81.100.154.125:28115
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,508

top 70%

Last wipe

28d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,508 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Twofish Carbon Staging Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:02 UTC28d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Twofish Carbon Staging Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Twofish Carbon Staging Test Server

What the server publishes and what was recorded

Address81.100.154.125:28115
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 13:17 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average321 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average440 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Twofish Carbon Staging Test Server wipe, and how often?

Too few wipes of Twofish Carbon Staging Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 5 hours have passed since this world was made.

How is wipe day run on Twofish Carbon Staging Test Server?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is Twofish Carbon Staging Test Server up, and how well has it held up?

The latest count records Twofish Carbon Staging Test Server as offline, last seen 28 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.

What location has been recorded for Twofish Carbon Staging Test Server?

A region is not published by Twofish Carbon Staging Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.100.154.125:28115 is its address.

Which Rust version is Twofish Carbon Staging Test Server running?

The version in use on Twofish Carbon Staging Test Server is Rust network protocol 2634 and build 166490 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Twofish Carbon Staging Test Server carry?

The last count for Twofish Carbon Staging Test Server was 28 days 5 hours ago; it is offline at present.

What position does Twofish Carbon Staging Test Server hold in the server rankings?

For seven-day player hours, Twofish Carbon Staging Test Server is ranked #16,508, placing it in the top 70% of all ranked servers.

Tag details

Where does Twofish Carbon Staging Test Server appear among the Rust Census lists and filters?

The Rust Census lists that Twofish Carbon Staging Test Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Twofish Carbon Staging Test Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166490 (Build): Build 166490 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Twofish Carbon Staging Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Twofish Carbon Staging Test Server?

Twofish Carbon Staging Test Server runs a procedural map, which the game generates.

How is Twofish Carbon Staging Test Server configured, and what rules does it keep?

The name of Twofish Carbon Staging Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Twofish Carbon Staging Test Server?

You can open the console in Rust with F1 and enter client.connect 81.100.154.125:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166490Build Build 166490 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.