Statistical profileOnline
Happy Happy Halloween
81.0.246.242:28515 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,277
top 55%
Last wipe
6d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,277 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Happy Happy Halloween
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Happy Happy Halloween
2000 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of Happy Happy Halloween
What the server publishes and what was recorded
| Address | 81.0.246.242:28515 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 19:16 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 250 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 108 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 11 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 364 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Happy Happy Halloween wipe, and how often?
From the force wipe, the next wipe of Happy Happy Halloween is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 6 days 16 hours. The tags list a wipe schedule of one month.
Server details
Is Happy Happy Halloween up, and how well has it held up?
This release records Happy Happy Halloween as online. By its own reported uptime, it restarted about 6 days 13 hours ago. 143 of 144 hours on across the last 6 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 22 October 2026.
What does the performance record of Happy Happy Halloween show?
Average server fps over the last 48 hours was 59, with a low of 45. Buildings, deployables and everything else in the world took the entity count to 16,852. Up to 1,761 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Happy Happy Halloween run from?
No region is given by Happy Happy Halloween. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.0.246.242:28515 is its address.
On which Rust version does Happy Happy Halloween operate?
This release lists Happy Happy Halloween on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Happy Happy Halloween?
The present count is 0 players on Happy Happy Halloween, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.
How does Happy Happy Halloween compare with other servers in the rankings?
For seven-day player hours, Happy Happy Halloween is ranked #12,277, placing it in the top 55% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Happy Happy Halloween?
These Rust Census lists include Happy Happy Halloween: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Happy Happy Halloween carry?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Happy Happy Halloween publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Happy Happy Halloween?
The procedural map on Happy Happy Halloween is generated by the game, measures 2,000 and carries seed 2147483647. Because one size and seed give one map, RustMaps can display it from this page.
How is Happy Happy Halloween configured, and what rules does it keep?
No gather rate is given in the name of Happy Happy Halloween. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Happy Happy Halloween?
You can open the console in Rust with F1 and enter client.connect 81.0.246.242:28515; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
