Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,690 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

JonDoughandfriends

81.0.246.242:28315 checked 7m ago

Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
81.0.246.242:28315
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on JonDoughandfriends

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

8.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW28d ago 0 – running 0
Mon 14 Sep, 10:23 UTC45d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC45d ago 1 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JonDoughandfriends

5000 · seed 2147483647

Map of JonDoughandfriends

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of JonDoughandfriends

What the server publishes and what was recorded

Address81.0.246.242:28315
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550 / 625

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for JonDoughandfriends: what is it?

No next wipe can be predicted for JonDoughandfriends, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 28 days 4 hours ago.

What should you expect on wipe day at JonDoughandfriends?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

About the server

Is JonDoughandfriends up, and how well has it held up?

This release records JonDoughandfriends as online. By its own reported uptime, it restarted about 7 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does JonDoughandfriends hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 58; the lowest reading was 45. The world carried up to 146,423 entities, including buildings, deployables and all else. Memory use reached 4,563 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is JonDoughandfriends based?

No region is given by JonDoughandfriends. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 81.0.246.242:28315 is its address.

What version of Rust has been recorded on JonDoughandfriends?

Rust network protocol 2635 and build 168909 on Windows is the version JonDoughandfriends runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does JonDoughandfriends carry?

The present count is 0 players on JonDoughandfriends, out of 50 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is JonDoughandfriends placed?

The rank for JonDoughandfriends is #15,276 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover JonDoughandfriends?

The Rust Census lists that JonDoughandfriends fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on JonDoughandfriends carry?

These are the tags JonDoughandfriends publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for JonDoughandfriends?

JonDoughandfriends runs a procedural map of size 5,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for JonDoughandfriends?

No gather rate is given in the name of JonDoughandfriends. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to JonDoughandfriends?

You can open the console in Rust with F1 and enter client.connect 81.0.246.242:28315; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.