Statistical profileOnline
JonDoughandfriends
81.0.246.242:28315 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on JonDoughandfriends
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW28d ago | 0 | – | running | 0 |
| Mon 14 Sep, 10:23 UTC45d ago | 1 | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC45d ago | 1 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of JonDoughandfriends
5000 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of JonDoughandfriends
What the server publishes and what was recorded
| Address | 81.0.246.242:28315 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 152 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 192 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 572 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 659 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 550 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for JonDoughandfriends: what is it?
No next wipe can be predicted for JonDoughandfriends, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 28 days 4 hours ago.
What should you expect on wipe day at JonDoughandfriends?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
About the server
Is JonDoughandfriends up, and how well has it held up?
This release records JonDoughandfriends as online. By its own reported uptime, it restarted about 7 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does JonDoughandfriends hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 58; the lowest reading was 45. The world carried up to 146,423 entities, including buildings, deployables and all else. Memory use reached 4,563 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is JonDoughandfriends based?
No region is given by JonDoughandfriends. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 81.0.246.242:28315 is its address.
What version of Rust has been recorded on JonDoughandfriends?
Rust network protocol 2635 and build 168909 on Windows is the version JonDoughandfriends runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does JonDoughandfriends carry?
The present count is 0 players on JonDoughandfriends, out of 50 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is JonDoughandfriends placed?
The rank for JonDoughandfriends is #15,276 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover JonDoughandfriends?
The Rust Census lists that JonDoughandfriends fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on JonDoughandfriends carry?
These are the tags JonDoughandfriends publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for JonDoughandfriends?
JonDoughandfriends runs a procedural map of size 5,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for JonDoughandfriends?
No gather rate is given in the name of JonDoughandfriends. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
How to join
How can you connect to JonDoughandfriends?
You can open the console in Rust with F1 and enter client.connect 81.0.246.242:28315; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
