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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

80.80.116.7:28015 checked 40d ago

Release date
Next release
In five minutes (17:58 UTC)
Source
Live server queries
Server address
80.80.116.7:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#13,787

no region published

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #13,787 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 13:04 UTC40d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address80.80.116.7:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 13:04 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average410 / 350
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average206 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average24 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average21 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average126 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average42 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on nameserver?

The rhythm of nameserver's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 40 days 19 hours ago.

What should you expect on wipe day at nameserver?

Recent wipes drew an average peak of 1 players. On the latest wipe, 4 hours passed before the crowd peaked.

Server record

How reliable is nameserver, and is it online now?

The latest count records nameserver as offline, last seen 40 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 September 2026.

In which location is nameserver based?

A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 80.80.116.7:28015 is its address.

What version of Rust has been recorded on nameserver?

Rust network protocol 2633 and build 164530 on Windows is the version nameserver runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on nameserver?

The last count for nameserver was 40 days 14 hours ago; it is offline at present.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #13,787 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Where does nameserver appear among the Rust Census lists and filters?

Included in these Rust Census lists is nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is recorded for nameserver in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to nameserver?

You can open the console in Rust with F1 and enter client.connect 80.80.116.7:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players Slots: 15.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.