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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,322 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[RU] Kalashnikov | Vanilla | Biweekly

EU 80.242.59.133:35400 checked 13m ago

biweekly wipes vanillaoxide
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
80.242.59.133:35400
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

4/ 200

2% full

7-day average

1

peak 5

Rank

#3,732

top 17% · #1374 in EU

Last wipe

28d ago

biweekly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 4 players on it, 2% of its 200 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,732 of all ranked servers, the top 17%, and #1374 in EU, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [RU] Kalashnikov | Vanilla | Biweekly

Players now and over time, UTC

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

5

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
13d 20hThu 12 Nov, 18:48 UTCOwn schedule
27d 20hThu 26 Nov, 18:48 UTCOwn schedule
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW
41d 20hThu 10 Dec, 18:48 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW28d ago 5 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [RU] Kalashnikov | Vanilla | Biweekly

4500 · seed 12345

Map of [RU] Kalashnikov | Vanilla | Biweekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed12345
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [RU] Kalashnikov | Vanilla | Biweekly

What the server publishes and what was recorded

Address80.242.59.133:35400
RegionEU
Max players200
Group limit99 max
Wipe schedulebiweekly
Last wipe1 Oct 2026, 18:48 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

KalashnikovRUST • Вайп: Был 15.10 - Следующий вайп 05.11 в 21-00 • Команда: Без ограничений (No Limit) • Турели: До 24 штук на базу • Содержание: Снижено на 50% • Защита: Вход с VAC-баном запрещён • Аккаунты: Только чистая и честная игра • Рестарт: Ежедневно в 02:00 и в 12:00 по МСК • Карта: Размер 4500

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average651 / 725
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 130 on average521 / 750
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 49 on average598 / 650
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 34 on average374 / 425
Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 30 on average391 / 475
Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 19 on average257 / 300

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [RU] Kalashnikov | Vanilla | Biweekly?

Too few wipes of [RU] Kalashnikov | Vanilla | Biweekly are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 2 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at [RU] Kalashnikov | Vanilla | Biweekly?

The average busiest point of its recent wipes drew 5 players. The peak of the latest wipe's crowd came 41 hours after it began.

Server details

What does the record show for the uptime and current status of [RU] Kalashnikov | Vanilla | Biweekly?

[RU] Kalashnikov | Vanilla | Biweekly is online at the time of this release. The uptime it reports puts the last restart at about 10 hours ago. Of the 168 hours in the last 7 full days, it was up 156 of them, or 93%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [RU] Kalashnikov | Vanilla | Biweekly show?

Over the last 48 hours, server fps averaged 133; the lowest reading was 101. The world carried up to 157,789 entities, including buildings, deployables and all else. Memory use reached 3,706 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does [RU] Kalashnikov | Vanilla | Biweekly run from?

In Europe [RU] Kalashnikov | Vanilla | Biweekly lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 80.242.59.133:35400 is its address.

On which Rust version does [RU] Kalashnikov | Vanilla | Biweekly operate?

Rust network protocol 2635 and build 168909 on Windows is the version [RU] Kalashnikov | Vanilla | Biweekly runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does [RU] Kalashnikov | Vanilla | Biweekly carry?

[RU] Kalashnikov | Vanilla | Biweekly stands at 4 players from 200 slots in this release. This release records a seven-day average of 1 players and a peak of 5. Over the past 48 hours the highest average fell at 20:00 UTC: 5 players.

What position does [RU] Kalashnikov | Vanilla | Biweekly hold in the server rankings?

This release ranks [RU] Kalashnikov | Vanilla | Biweekly at #3,732 for seven-day player hours, #1,374 in Europe, inside the top 17% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [RU] Kalashnikov | Vanilla | Biweekly?

The Rust Census lists that [RU] Kalashnikov | Vanilla | Biweekly fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [RU] Kalashnikov | Vanilla | Biweekly carry?

These are the tags [RU] Kalashnikov | Vanilla | Biweekly publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts99 (Group limit): The limit is 99 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for [RU] Kalashnikov | Vanilla | Biweekly?

Size 4,500 and seed 12345: that is the procedural map on [RU] Kalashnikov | Vanilla | Biweekly, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [RU] Kalashnikov | Vanilla | Biweekly configured, and what rules does it keep?

No gather rate is given in the name of [RU] Kalashnikov | Vanilla | Biweekly. 99 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [RU] Kalashnikov | Vanilla | Biweekly?

Enter client.connect 80.242.59.133:35400 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://kalashnikovrust.ru is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players 200 slots are available.
ts99Group limit The limit is 99 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.