Statistical profileOffline
[FIN] Hyvinkaa Survival
80.221.187.0:28215 checked 19d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,867
top 72%
Last wipe
271d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,867 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 271d ago.
2. Players
Figure 1: Players on [FIN] Hyvinkaa Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [FIN] Hyvinkaa Survival
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [FIN] Hyvinkaa Survival
What the server publishes and what was recorded
| Address | 80.221.187.0:28215 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Jan 2026, 08:15 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 451 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 307 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 30 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [FIN] Hyvinkaa Survival: what is it?
The rhythm of [FIN] Hyvinkaa Survival's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 271 days 1 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of [FIN] Hyvinkaa Survival?
Last seen 19 days 21 hours ago, [FIN] Hyvinkaa Survival is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 8 October 2026.
In which location is [FIN] Hyvinkaa Survival based?
No region is given by [FIN] Hyvinkaa Survival. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.221.187.0:28215 it is addressed.
What version of Rust has been recorded on [FIN] Hyvinkaa Survival?
This release lists [FIN] Hyvinkaa Survival on Rust network protocol 2617 and build 140534, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on [FIN] Hyvinkaa Survival?
[FIN] Hyvinkaa Survival is offline at present; its last recording was 19 days 21 hours ago.
In the rankings of Rust servers, where is [FIN] Hyvinkaa Survival placed?
The rank for [FIN] Hyvinkaa Survival is #15,867 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [FIN] Hyvinkaa Survival?
These Rust Census lists include [FIN] Hyvinkaa Survival: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [FIN] Hyvinkaa Survival carry?
Read by the game's server browser, [FIN] Hyvinkaa Survival publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2617 (Protocol): Protocol 2617 is required; a different version cannot join; cs140534 (Build): The server runs game build 140534; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for [FIN] Hyvinkaa Survival?
[FIN] Hyvinkaa Survival runs a procedural map, which the game generates.
How is [FIN] Hyvinkaa Survival configured, and what rules does it keep?
No gather rate is given in the name of [FIN] Hyvinkaa Survival. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join [FIN] Hyvinkaa Survival?
Enter client.connect 80.221.187.0:28215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2617,gmrust,cs140534,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2617 | Protocol Protocol 2617 is required; a different version cannot join. |
cs140534 | Build The server runs game build 140534. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.