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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,630 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Realistic RUST

EU 80.187.82.85:28015 checked 44d ago

moddedoxidepve
Release date
Next release
In five minutes (23:21 UTC)
Source
Live server queries
Server address
80.187.82.85:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,143

#2503 in EU

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,143 of all ranked servers, and #2503 in EU, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on Realistic RUST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Realistic RUST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Realistic RUST

What the server publishes and what was recorded

Address80.187.82.85:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 13:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average3 / 50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1 / 200
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average2 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1 / 100
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Realistic RUST?

The rhythm of Realistic RUST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 53 days 19 hours have passed since this world was made.

Server details

How reliable is Realistic RUST, and is it online now?

Realistic RUST is offline at the time of this release; it was last seen 44 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Realistic RUST?

Its EU tag is how Realistic RUST lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 80.187.82.85:28015 it is addressed.

On which Rust version does Realistic RUST operate?

This release lists Realistic RUST on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Realistic RUST?

Realistic RUST is offline at present; its last recording was 44 days 9 hours ago.

How does Realistic RUST compare with other servers in the rankings?

For seven-day player hours Realistic RUST is ranked #15,143 and #2,503 in Europe, placing it in the top – of all ranked servers.

Tag details

Where does Realistic RUST appear among the Rust Census lists and filters?

The Rust Census lists that Realistic RUST fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Realistic RUST: what do they indicate?

These are the tags Realistic RUST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^k (Build server): This is a builds server, for base practice and design; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What settings and rules have been listed for Realistic RUST?

No gather rate is recorded for Realistic RUST in its name. The group cap stands at 8 players, the default for the game. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Realistic RUST?

You can open the console in Rust with F1 and enter client.connect 80.187.82.85:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^kBuild server This is a builds server, for base practice and design.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.