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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,561 players on 11,697 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Realistic RUST

EU 80.187.127.6:28015 checked 13d ago

moddedoxidepve
Release date
Next release
In five minutes (12:10 UTC)
Source
Live server queries
Server address
80.187.127.6:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,164

top 70% · #2595 in EU

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,164 of all ranked servers, the top 70%, and #2595 in EU, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Realistic RUST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Realistic RUST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Realistic RUST

What the server publishes and what was recorded

Address80.187.127.6:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:31 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0 / 50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1 / 200
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average0 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1 / 100
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Realistic RUST: what is it?

Too few wipes of Realistic RUST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 13 hours.

About the server

How reliable is Realistic RUST, and is it online now?

Last seen 13 days 12 hours ago, Realistic RUST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 October 2026.

In which location is Realistic RUST based?

Its EU tag is how Realistic RUST lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 80.187.127.6:28015 is its address.

On which Rust version does Realistic RUST operate?

This release lists Realistic RUST on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Realistic RUST?

Realistic RUST is offline at present; its last recording was 13 days 12 hours ago.

In the rankings of Rust servers, where is Realistic RUST placed?

This release ranks Realistic RUST at #15,164 for seven-day player hours, #2,595 in Europe, inside the top 70% of ranked servers.

Tag details

Which Rust Census filters and lists cover Realistic RUST?

Included in these Rust Census lists is Realistic RUST: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Realistic RUST carry?

Read by the game's server browser, Realistic RUST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

On Realistic RUST, what rules and settings are in force?

No gather rate is given in the name of Realistic RUST. The group cap stands at 8 players, the default for the game. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Realistic RUST?

Enter client.connect 80.187.127.6:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Gameplay

^kBuild server Builds: a place to practise and design bases.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.