Statistical profileOffline
10x Rust by Chill
80.132.213.183:28015 checked 5d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
1
peak 2
Rank
#9,558
top 43%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #9,558 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on 10x Rust by Chill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 10x Rust by Chill
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 10x Rust by Chill
What the server publishes and what was recorded
| Address | 80.132.213.183:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 20:57 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 525 / 600 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 152 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 120 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 152 on average | 321 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 86 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 14 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on 10x Rust by Chill?
Too few wipes of 10x Rust by Chill are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 22 hours have passed since this world was made.
Server record
Is 10x Rust by Chill up, and how well has it held up?
Last seen 5 days 21 hours ago, 10x Rust by Chill is offline in this release. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 October 2026.
In which location is 10x Rust by Chill based?
A region is not published by 10x Rust by Chill. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 80.132.213.183:28015 it is addressed.
On which Rust version does 10x Rust by Chill operate?
This release lists 10x Rust by Chill on Rust network protocol 2635 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on 10x Rust by Chill?
The last count for 10x Rust by Chill was 5 days 21 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 2.
In the rankings of Rust servers, where is 10x Rust by Chill placed?
For seven-day player hours, 10x Rust by Chill is ranked #9,558, placing it in the top 43% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 10x Rust by Chill?
These Rust Census lists include 10x Rust by Chill: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on 10x Rust by Chill carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags 10x Rust by Chill publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on 10x Rust by Chill?
A procedural map runs on 10x Rust by Chill, generated by the game.
On 10x Rust by Chill, what rules and settings are in force?
10x Rust by Chill carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join 10x Rust by Chill?
You can open the console in Rust with F1 and enter client.connect 80.132.213.183:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.