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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,326 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

outpost-bridge-test

80.123.69.14:28225 checked 23d ago

Release date
Next release
In five minutes (19:00 UTC)
Source
Live server queries
Server address
80.123.69.14:28225
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#16,008

top 72%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #16,008 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on outpost-bridge-test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:36 UTC23d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of outpost-bridge-test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of outpost-bridge-test

What the server publishes and what was recorded

Address80.123.69.14:28225
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:24 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on outpost-bridge-test?

Too few wipes of outpost-bridge-test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days.

What should you expect on wipe day at outpost-bridge-test?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of outpost-bridge-test?

Last seen 23 days ago, outpost-bridge-test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 6 October 2026.

Which location does outpost-bridge-test run from?

No region is given by outpost-bridge-test. Rust Census does not look up where the machine stands; it shows where a server says it is. 80.123.69.14:28225 is its address.

Which Rust version is outpost-bridge-test running?

This release lists outpost-bridge-test on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for outpost-bridge-test?

outpost-bridge-test is offline at present; its last recording was 23 days ago.

How does outpost-bridge-test compare with other servers in the rankings?

The rank for outpost-bridge-test is #16,008 on seven-day player hours, in the top 72% of ranked servers.

Tag details

On Rust Census, which lists and filters carry outpost-bridge-test?

The Rust Census lists that outpost-bridge-test fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on outpost-bridge-test carry?

Read by the game's server browser, outpost-bridge-test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for outpost-bridge-test?

outpost-bridge-test runs a procedural map, which the game generates.

What settings and rules have been listed for outpost-bridge-test?

No gather rate is recorded for outpost-bridge-test in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join outpost-bridge-test?

Enter client.connect 80.123.69.14:28225 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.