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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,453 players on 11,707 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

<oddball

80.0.186.84:28015 checked 2h ago

moddedoxidepve
Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
80.0.186.84:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#7,724

top 35%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,724 of all ranked servers, the top 35%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on <oddball

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:27 UTC2d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of <oddball

4500 · seed 465223350

Map of <oddball

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed465223350
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of <oddball

What the server publishes and what was recorded

Address80.0.186.84:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:27 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average339 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 234 on average195 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average148 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average18 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 53 on average53 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average19 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for <oddball: what is it?

Too few wipes of <oddball are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 8 hours ago.

How is wipe day run on <oddball?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is <oddball up, and how well has it held up?

Last seen 2 hours ago, <oddball is offline in this release. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. First recorded by Rust Census on 10 October 2026.

What location has been recorded for <oddball?

No region is given by <oddball. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 80.0.186.84:28015 is its address.

What version of Rust has been recorded on <oddball?

The version in use on <oddball is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on <oddball?

The last count for <oddball was 2 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 21:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is <oddball placed?

The rank for <oddball is #7,724 on seven-day player hours, in the top 35% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover <oddball?

Included in these Rust Census lists is <oddball: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on <oddball?

These are the tags <oddball publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for <oddball?

Size 4,500 and seed 465223350: that is the procedural map on <oddball, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is <oddball configured, and what rules does it keep?

No gather rate is recorded for <oddball in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join <oddball?

Enter client.connect 80.0.186.84:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.