Statistical profileOffline
SystemOfAGamer - NO EAC x10 PVE
79.98.46.86:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
88d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 88d ago.
2. Players
Figure 1: Players on SystemOfAGamer - NO EAC x10 PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of SystemOfAGamer - NO EAC x10 PVE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SystemOfAGamer - NO EAC x10 PVE
What the server publishes and what was recorded
| Address | 79.98.46.86:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Aug 2026, 18:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 53 on average | 89 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 44 on average | 33 / 100 |
| [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases | SA · groups of 15+ · 10x · biweekly · 26 on average | 22 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 31 / 100 |
| [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| | SA · groups of 8+ · 10x · biweekly · 10 on average | 6 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for SystemOfAGamer - NO EAC x10 PVE: what is it?
The rhythm of SystemOfAGamer - NO EAC x10 PVE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 88 days 1 hours ago.
About the server
How reliable is SystemOfAGamer - NO EAC x10 PVE, and is it online now?
Last seen 4 days 7 hours ago, SystemOfAGamer - NO EAC x10 PVE is offline in this release. 85 of 168 hours on across the last 7 full days gives an uptime of 51%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for SystemOfAGamer - NO EAC x10 PVE?
A region is not published by SystemOfAGamer - NO EAC x10 PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.98.46.86:28015 it is addressed.
What version of Rust has been recorded on SystemOfAGamer - NO EAC x10 PVE?
The version in use on SystemOfAGamer - NO EAC x10 PVE is Rust network protocol 2631 and build 158240 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for SystemOfAGamer - NO EAC x10 PVE?
SystemOfAGamer - NO EAC x10 PVE is offline at present; its last recording was 4 days 7 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is SystemOfAGamer - NO EAC x10 PVE placed?
The rank for SystemOfAGamer - NO EAC x10 PVE is #15,289 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry SystemOfAGamer - NO EAC x10 PVE?
The Rust Census lists that SystemOfAGamer - NO EAC x10 PVE fits are: 10x Rust servers, counted, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.
The tags on SystemOfAGamer - NO EAC x10 PVE: what do they indicate?
Read by the game's server browser, SystemOfAGamer - NO EAC x10 PVE publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): The server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for SystemOfAGamer - NO EAC x10 PVE?
The game generates the procedural map on SystemOfAGamer - NO EAC x10 PVE.
How is SystemOfAGamer - NO EAC x10 PVE configured, and what rules does it keep?
The name of SystemOfAGamer - NO EAC x10 PVE records a gather rate of 10x. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join SystemOfAGamer - NO EAC x10 PVE?
Enter client.connect 79.98.46.86:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2631,^p,gmvanilla,cs158240,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs158240 | Build The server runs game build 158240. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.