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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,609 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SystemOfAGamer - NO EAC x10 PVE

79.98.46.86:28015 checked 4d ago

10x pve
Release date
Next release
In five minutes (12:40 UTC)
Source
Live server queries
Server address
79.98.46.86:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

88d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 88d ago.

2. Players

Figure 1: Players on SystemOfAGamer - NO EAC x10 PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SystemOfAGamer - NO EAC x10 PVE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SystemOfAGamer - NO EAC x10 PVE

What the server publishes and what was recorded

Address79.98.46.86:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe2 Aug 2026, 18:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average89 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 44 on average33 / 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average22 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average31 / 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average6 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average13 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SystemOfAGamer - NO EAC x10 PVE: what is it?

The rhythm of SystemOfAGamer - NO EAC x10 PVE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 88 days 1 hours ago.

About the server

How reliable is SystemOfAGamer - NO EAC x10 PVE, and is it online now?

Last seen 4 days 7 hours ago, SystemOfAGamer - NO EAC x10 PVE is offline in this release. 85 of 168 hours on across the last 7 full days gives an uptime of 51%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for SystemOfAGamer - NO EAC x10 PVE?

A region is not published by SystemOfAGamer - NO EAC x10 PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.98.46.86:28015 it is addressed.

What version of Rust has been recorded on SystemOfAGamer - NO EAC x10 PVE?

The version in use on SystemOfAGamer - NO EAC x10 PVE is Rust network protocol 2631 and build 158240 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for SystemOfAGamer - NO EAC x10 PVE?

SystemOfAGamer - NO EAC x10 PVE is offline at present; its last recording was 4 days 7 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is SystemOfAGamer - NO EAC x10 PVE placed?

The rank for SystemOfAGamer - NO EAC x10 PVE is #15,289 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry SystemOfAGamer - NO EAC x10 PVE?

The Rust Census lists that SystemOfAGamer - NO EAC x10 PVE fits are: 10x Rust servers, counted, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.

The tags on SystemOfAGamer - NO EAC x10 PVE: what do they indicate?

Read by the game's server browser, SystemOfAGamer - NO EAC x10 PVE publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): The server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for SystemOfAGamer - NO EAC x10 PVE?

The game generates the procedural map on SystemOfAGamer - NO EAC x10 PVE.

How is SystemOfAGamer - NO EAC x10 PVE configured, and what rules does it keep?

The name of SystemOfAGamer - NO EAC x10 PVE records a gather rate of 10x. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join SystemOfAGamer - NO EAC x10 PVE?

Enter client.connect 79.98.46.86:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2631,^p,gmvanilla,cs158240,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp0Max players Slots: 0.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol To connect, your game version must match protocol 2631.
cs158240Build The server runs game build 158240.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.