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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,411 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Solo Normal Mechanics

79.4.224.63:28015 checked 22d ago

Release date
Next release
In five minutes (13:30 UTC)
Source
Live server queries
Server address
79.4.224.63:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,663

top 65%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,663 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Solo Normal Mechanics

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct6 Oct9 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:27 UTC22d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Solo Normal Mechanics

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Solo Normal Mechanics

What the server publishes and what was recorded

Address79.4.224.63:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 23:27 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

When does Solo Normal Mechanics wipe, and how often?

With too few wipes of Solo Normal Mechanics on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 22 hours have passed since this world was made.

What should you expect on wipe day at Solo Normal Mechanics?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is Solo Normal Mechanics up, and how well has it held up?

Last seen 22 days 8 hours ago, Solo Normal Mechanics is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 September 2026.

In which location is Solo Normal Mechanics based?

A region is not published by Solo Normal Mechanics. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.4.224.63:28015 it is addressed.

Which Rust version is Solo Normal Mechanics running?

The version in use on Solo Normal Mechanics is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Solo Normal Mechanics carry?

The last count for Solo Normal Mechanics was 22 days 8 hours ago; it is offline at present.

How does Solo Normal Mechanics compare with other servers in the rankings?

The rank for Solo Normal Mechanics is #14,663 on seven-day player hours, in the top 65% of ranked servers.

Tags, lists

Where does Solo Normal Mechanics appear among the Rust Census lists and filters?

Included in these Rust Census lists is Solo Normal Mechanics: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Solo Normal Mechanics?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Solo Normal Mechanics publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Solo Normal Mechanics?

Solo Normal Mechanics runs a procedural map, which the game generates.

What settings and rules have been listed for Solo Normal Mechanics?

The name of Solo Normal Mechanics carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Solo Normal Mechanics?

Enter client.connect 79.4.224.63:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.