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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[DE/PVE+PVP] Hood Community Server

EU 79.240.43.62:28015 checked 31d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (22:32 UTC)
Source
Live server queries
Server address
79.240.43.62:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,818

top 72% · #2575 in EU

Last wipe

54d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,818 of all ranked servers, the top 72%, and #2575 in EU, on player hours over the last seven days.
  • Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [DE/PVE+PVP] Hood Community Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [DE/PVE+PVP] Hood Community Server

4000 · seed 4396

Map of [DE/PVE+PVP] Hood Community Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed4396
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [DE/PVE+PVP] Hood Community Server

What the server publishes and what was recorded

Address79.240.43.62:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Sep 2026, 04:41 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 73 on average453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average580 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does [DE/PVE+PVP] Hood Community Server wipe, and how often?

From the force wipe, the next wipe of [DE/PVE+PVP] Hood Community Server is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 54 days 14 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

Server record

Is [DE/PVE+PVP] Hood Community Server up, and how well has it held up?

[DE/PVE+PVP] Hood Community Server is offline at the time of this release; it was last seen 31 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 20 September 2026.

In which location is [DE/PVE+PVP] Hood Community Server based?

With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.240.43.62:28015 is its address.

Which Rust version is [DE/PVE+PVP] Hood Community Server running?

The version in use on [DE/PVE+PVP] Hood Community Server is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [DE/PVE+PVP] Hood Community Server?

[DE/PVE+PVP] Hood Community Server is offline at present; its last recording was 31 days 20 hours ago.

What position does [DE/PVE+PVP] Hood Community Server hold in the server rankings?

For seven-day player hours [DE/PVE+PVP] Hood Community Server is ranked #16,818 and #2,575 in Europe, placing it in the top 72% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [DE/PVE+PVP] Hood Community Server?

Included in these Rust Census lists is [DE/PVE+PVP] Hood Community Server: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [DE/PVE+PVP] Hood Community Server: what do they indicate?

Read by the game's server browser, [DE/PVE+PVP] Hood Community Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [DE/PVE+PVP] Hood Community Server?

[DE/PVE+PVP] Hood Community Server runs a procedural map of size 4,000 with seed 4396, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is [DE/PVE+PVP] Hood Community Server configured, and what rules does it keep?

The name of [DE/PVE+PVP] Hood Community Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [DE/PVE+PVP] Hood Community Server?

You can open the console in Rust with F1 and enter client.connect 79.240.43.62:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.