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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,139 players on 11,636 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

79.22.93.13:28015 checked 16d ago

Release date
Next release
In five minutes (15:30 UTC)
Source
Live server queries
Server address
79.22.93.13:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,127

top 68%

Last wipe

26d ago

no schedule published

Next wipe

8d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,127 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 15hThu 5 Nov, 19:00 UTCForce wipe FW
36d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW26d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

4250 · seed 55634322

Map of Server name on in-game server list

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed55634322
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address79.22.93.13:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:44 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Server name on in-game server list: what is it?

A monthly force wipe is the sole occasion on which Server name on in-game server list wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 8 hours have passed since this world was made.

On Server name on in-game server list, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 45 hours passed before the crowd peaked.

Server record

Is Server name on in-game server list up, and how well has it held up?

Last seen 16 days 12 hours ago, Server name on in-game server list is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 September 2026.

In which location is Server name on in-game server list based?

No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.22.93.13:28015 it is addressed.

Which Rust version is Server name on in-game server list running?

The version in use on Server name on in-game server list is Rust network protocol 2634 and build 167398 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Server name on in-game server list carry?

The last count for Server name on in-game server list was 16 days 12 hours ago; it is offline at present.

How does Server name on in-game server list compare with other servers in the rankings?

For seven-day player hours, Server name on in-game server list is ranked #15,127, placing it in the top 68% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Server name on in-game server list?

These Rust Census lists include Server name on in-game server list: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Server name on in-game server list carry?

Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Server name on in-game server list?

Size 4,250 and seed 55634322: that is the procedural map on Server name on in-game server list, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Server name on in-game server list configured, and what rules does it keep?

No gather rate is given in the name of Server name on in-game server list. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Server name on in-game server list?

Enter client.connect 79.22.93.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://customsite.com/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.