Statistical profileOffline
Name of Server as Shown on the Client Server List
79.177.135.231:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 79.177.135.231:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:57 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 453 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 376 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 149 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?
With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 4 hours.
Server record
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
Last seen 33 hours ago, Name of Server as Shown on the Client Server List is offline in this release. 3 of 24 hours on over the last 1 full day gives an uptime of 12%. It was first seen by Rust Census on 27 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.177.135.231:28015 it is addressed.
On which Rust version does Name of Server as Shown on the Client Server List operate?
This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 33 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #15,323, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Name of Server as Shown on the Client Server List?
Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 79.177.135.231:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.