Statistical profileOffline
The Loners | Local Development
79.166.3.94:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,138
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,138 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on The Loners | Local Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of The Loners | Local Development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of The Loners | Local Development
What the server publishes and what was recorded
| Address | 79.166.3.94:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 12 Sep 2026, 23:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 56 on average | 80 / 200 |
| QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 21 on average | 29 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 5 / 200 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 3 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 2 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 9 / 550 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on The Loners | Local Development?
The rhythm of The Loners | Local Development's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 45 days 2 hours have passed since this world was made.
Server record
Is The Loners | Local Development up, and how well has it held up?
Last seen 44 days 5 hours ago, The Loners | Local Development is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is The Loners | Local Development based?
A region is not published by The Loners | Local Development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.166.3.94:28015 it is addressed.
Which Rust version is The Loners | Local Development running?
This release lists The Loners | Local Development on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on The Loners | Local Development?
The Loners | Local Development is offline at present; its last recording was 44 days 5 hours ago.
In the rankings of Rust servers, where is The Loners | Local Development placed?
For seven-day player hours, The Loners | Local Development is ranked #15,138, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover The Loners | Local Development?
These Rust Census lists include The Loners | Local Development: Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Which meanings do the tags on The Loners | Local Development carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts3 (Group limit): The limit is 3 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags The Loners | Local Development publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on The Loners | Local Development?
The game generates the procedural map on The Loners | Local Development.
On The Loners | Local Development, what rules and settings are in force?
No gather rate is given in the name of The Loners | Local Development. For groups (trio), the maximum is 3 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join The Loners | Local Development?
Enter client.connect 79.166.3.94:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts3 | Group limit The limit is 3 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.