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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,042 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

replays

79.165.151.88:28082 checked 20d ago

Release date
Next release
In five minutes (09:55 UTC)
Source
Live server queries
Server address
79.165.151.88:28082
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,885

top 72%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,885 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on replays

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of replays

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of replays

What the server publishes and what was recorded

Address79.165.151.88:28082
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 09:41 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average662 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average460 / 500
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average57 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average135 / 175
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average221 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for replays: what is it?

With too few wipes of replays on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 days 4 hours have passed since this world was made.

Server details

How reliable is replays, and is it online now?

The latest count records replays as offline, last seen 20 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 8 October 2026.

In which location is replays based?

A region is not published by replays. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.165.151.88:28082 is its address.

Which Rust version is replays running?

The version in use on replays is Rust network protocol 2634 and build 167058 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on replays?

The last count for replays was 20 days 4 hours ago; it is offline at present.

What position does replays hold in the server rankings?

For seven-day player hours, replays is ranked #15,885, placing it in the top 72% of all ranked servers.

Tags, lists

Where does replays appear among the Rust Census lists and filters?

These Rust Census lists include replays: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on replays carry?

Read by the game's server browser, replays publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on replays?

A procedural map runs on replays, generated by the game.

How is replays configured, and what rules does it keep?

The name of replays carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join replays?

Enter client.connect 79.165.151.88:28082 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.