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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,098 players on 11,670 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Bebop

79.159.158.187:28015 checked 9h ago

Release date
Next release
In five minutes (01:30 UTC)
Source
Live server queries
Server address
79.159.158.187:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#9,352

top 42%

Last wipe

10h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,352 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 10h ago.

2. Players

Figure 1: Players on Bebop

Players now and over time, UTC

AveragePeakWipe
00.250.50.75112:0014:0016:0021:0023:0001:00Wiped Tue 27 Oct, 12:18 UTCWIPEWiped Tue 27 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:05 UTC13h ago – – running 0
Tue 27 Oct, 15:02 UTC19h ago – – – 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Bebop

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Bebop

What the server publishes and what was recorded

Address79.159.158.187:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 23:39 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average567 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average45 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Bebop: what is it?

The rhythm of Bebop's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 hours.

Server details

What does the record show for the uptime and current status of Bebop?

Last seen 9 hours ago, Bebop is offline in this release. It was first seen by Rust Census on 27 October 2026.

What location has been recorded for Bebop?

No region is given by Bebop. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.159.158.187:28015 it is addressed.

What version of Rust has been recorded on Bebop?

The version in use on Bebop is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Bebop?

The last count for Bebop was 9 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Bebop placed?

For seven-day player hours, Bebop is ranked #9,352, placing it in the top 42% of all ranked servers.

Tags, lists

Where does Bebop appear among the Rust Census lists and filters?

The Rust Census lists that Bebop fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Bebop carry?

Read by the game's server browser, Bebop publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Bebop?

The game generates the procedural map on Bebop.

On Bebop, what rules and settings are in force?

No gather rate is given in the name of Bebop. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join Bebop?

Enter client.connect 79.159.158.187:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.