Statistical profileOffline
nameserver
79.142.197.246:28015 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#12,923
top 59%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #12,923 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 79.142.197.246:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 08:57 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 338 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 296 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 42 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 124 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for nameserver: what is it?
With too few wipes of nameserver on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days.
Server record
Is nameserver up, and how well has it held up?
Last seen 11 days 15 hours ago, nameserver is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 17 October 2026.
What location has been recorded for nameserver?
A region is not published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 79.142.197.246:28015 it is addressed.
What version of Rust has been recorded on nameserver?
This release lists nameserver on Rust network protocol 2634 and build 167231, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does nameserver carry?
nameserver is offline at present; its last recording was 11 days 15 hours ago.
In the rankings of Rust servers, where is nameserver placed?
The rank for nameserver is #12,923 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Where does nameserver appear among the Rust Census lists and filters?
The Rust Census lists that nameserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on nameserver: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on nameserver?
The game generates the procedural map on nameserver.
On nameserver, what rules and settings are in force?
No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join nameserver?
You can open the console in Rust with F1 and enter client.connect 79.142.197.246:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.