Statistical profileOffline
Ямало-Ненецкий
79.140.252.67:28015 checked 21d ago
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1. Main points
Players now
0/ 51
0% full
7-day average
0
peak –
Rank
#13,417
top 60%
Last wipe
21d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 51 slots.
- It ranks #13,417 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Ямало-Ненецкий
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Usual gap
0.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:29 UTC21d ago | 2 | – | running | 1 |
| Wed 7 Oct, 02:16 UTC21d ago | 2 | – | 0.3 days | 1 |
| Tue 6 Oct, 15:41 UTC22d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 09:47 UTC23d ago | 1 | – | 1.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Ямало-Ненецкий
3700 · seed 1034224783
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 1034224783 |
8. Server characteristics
Table 4: Characteristics of Ямало-Ненецкий
What the server publishes and what was recorded
| Address | 79.140.252.67:28015 |
|---|---|
| Region | – |
| Max players | 51 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 7 Oct 2026, 11:15 UTC |
| Hostname | ^ |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 75 on average | 192 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 68 on average | 114 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 59 on average | 353 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Ямало-Ненецкий wipe, and how often?
A monthly force wipe is the sole occasion on which Ямало-Ненецкий wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 21 days 10 hours. Its tags carry a monthly wipe schedule.
How is wipe day run on Ямало-Ненецкий?
Recent wipes drew an average peak of 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
Server record
Is Ямало-Ненецкий up, and how well has it held up?
The latest count records Ямало-Ненецкий as offline, last seen 21 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 4 October 2026.
In which location is Ямало-Ненецкий based?
No region tag is published by Ямало-Ненецкий, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 79.140.252.67:28015 it is addressed.
On which Rust version does Ямало-Ненецкий operate?
Rust network protocol 2634 and build 167058 on Windows is the version Ямало-Ненецкий runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Ямало-Ненецкий?
At this release Ямало-Ненецкий is offline, having last been seen 21 days 7 hours ago.
In the rankings of Rust servers, where is Ямало-Ненецкий placed?
The rank for Ямало-Ненецкий is #13,417 on seven-day player hours, in the top 60% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Ямало-Ненецкий?
Included in these Rust Census lists is Ямало-Ненецкий: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Ямало-Ненецкий: what do they indicate?
These are the tags Ямало-Ненецкий publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp51 (Max players): Slots: 51; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Ямало-Ненецкий?
Size 3,700 and seed 1034224783: that is the procedural map on Ямало-Ненецкий, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Ямало-Ненецкий?
The name of Ямало-Ненецкий carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Ямало-Ненецкий?
Enter client.connect 79.140.252.67:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/GuvFZyYwM.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp51,ptrak,$r?,v2634,^m,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp51 | Max players Slots: 51. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
