Statistical profileOffline
Intel Recon | Vanilla+ 2x | Trio | No Kits
79.140.25.61:28015 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #16,084 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Intel Recon | Vanilla+ 2x | Trio | No Kits
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Intel Recon | Vanilla+ 2x | Trio | No Kits
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Intel Recon | Vanilla+ 2x | Trio | No Kits
What the server publishes and what was recorded
| Address | 79.140.25.61:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:26 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 807 on average | 306 / 300 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 600 on average | 132 / 125 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 371 on average | 104 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 47 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 493 / 570 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 39 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Intel Recon | Vanilla+ 2x | Trio | No Kits wipe, and how often?
With too few wipes of Intel Recon | Vanilla+ 2x | Trio | No Kits on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 12 hours ago.
About the server
How reliable is Intel Recon | Vanilla+ 2x | Trio | No Kits, and is it online now?
Last seen 27 days 10 hours ago, Intel Recon | Vanilla+ 2x | Trio | No Kits is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 1 October 2026.
What location has been recorded for Intel Recon | Vanilla+ 2x | Trio | No Kits?
A region is not published by Intel Recon | Vanilla+ 2x | Trio | No Kits. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.140.25.61:28015 is its address.
What version of Rust has been recorded on Intel Recon | Vanilla+ 2x | Trio | No Kits?
The version in use on Intel Recon | Vanilla+ 2x | Trio | No Kits is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Intel Recon | Vanilla+ 2x | Trio | No Kits carry?
Intel Recon | Vanilla+ 2x | Trio | No Kits is offline at present; its last recording was 27 days 10 hours ago.
How does Intel Recon | Vanilla+ 2x | Trio | No Kits compare with other servers in the rankings?
For seven-day player hours, Intel Recon | Vanilla+ 2x | Trio | No Kits is ranked #16,084, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Intel Recon | Vanilla+ 2x | Trio | No Kits appear among the Rust Census lists and filters?
The Rust Census lists that Intel Recon | Vanilla+ 2x | Trio | No Kits fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on Intel Recon | Vanilla+ 2x | Trio | No Kits: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Intel Recon | Vanilla+ 2x | Trio | No Kits publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Intel Recon | Vanilla+ 2x | Trio | No Kits?
Intel Recon | Vanilla+ 2x | Trio | No Kits runs a procedural map, which the game generates.
How is Intel Recon | Vanilla+ 2x | Trio | No Kits configured, and what rules does it keep?
Intel Recon | Vanilla+ 2x | Trio | No Kits carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Intel Recon | Vanilla+ 2x | Trio | No Kits?
Enter client.connect 79.140.25.61:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.