Statistical profileOffline
My Test Rust Server [X2]
79.139.251.201:28015 checked 34d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,787
top 71%
Last wipe
61d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,787 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 61d ago.
2. Players
Figure 1: Players on My Test Rust Server [X2]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Test Rust Server [X2]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Test Rust Server [X2]
What the server publishes and what was recorded
| Address | 79.139.251.201:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Aug 2026, 23:39 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 809 on average | 275 / 350 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 601 on average | 24 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 372 on average | 91 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 43 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 331 on average | 737 / 670 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 48 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Test Rust Server [X2] wipe, and how often?
Too few wipes of My Test Rust Server [X2] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 61 days 7 hours ago.
About the server
What does the record show for the uptime and current status of My Test Rust Server [X2]?
Last seen 34 days 13 hours ago, My Test Rust Server [X2] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.
Which location does My Test Rust Server [X2] run from?
A region is not published by My Test Rust Server [X2]. Rust Census does not look up where the machine stands; it shows where a server says it is. 79.139.251.201:28015 is its address.
Which Rust version is My Test Rust Server [X2] running?
This release lists My Test Rust Server [X2] on Rust network protocol 2632 and build 161125, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for My Test Rust Server [X2]?
My Test Rust Server [X2] is offline at present; its last recording was 34 days 13 hours ago.
What position does My Test Rust Server [X2] hold in the server rankings?
For seven-day player hours, My Test Rust Server [X2] is ranked #15,787, placing it in the top 71% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Test Rust Server [X2]?
The Rust Census lists that My Test Rust Server [X2] fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on My Test Rust Server [X2] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags My Test Rust Server [X2] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for My Test Rust Server [X2]?
The game generates the procedural map on My Test Rust Server [X2].
How is My Test Rust Server [X2] configured, and what rules does it keep?
My Test Rust Server [X2] carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to My Test Rust Server [X2]?
Enter client.connect 79.139.251.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs161125 | Build Game build: 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.