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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,162 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

79.139.161.182:28015 checked 10h ago

Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
79.139.161.182:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#10,593

top 48%

Last wipe

12h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,593 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 12h ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

AveragePeakWipe
00.250.50.75119:0020:0021:00Wiped Wed 28 Oct, 19:23 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

32.2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:23 UTC12h ago – – running 0
Sat 26 Sep, 14:28 UTC32d ago 1 – 32.2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address79.139.161.182:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 19:23 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TEST?

Too few wipes of TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 12 hours have passed since this world was made.

How is wipe day run on TEST?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of TEST?

TEST is offline at the time of this release; it was last seen 10 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 19 September 2026.

In which location is TEST based?

No region is given by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.139.161.182:28015 it is addressed.

Which Rust version is TEST running?

The version in use on TEST is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for TEST?

TEST is offline at present; its last recording was 10 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

What position does TEST hold in the server rankings?

For seven-day player hours, TEST is ranked #10,593, placing it in the top 48% of all ranked servers.

Lists and tags

Where does TEST appear among the Rust Census lists and filters?

The Rust Census lists that TEST fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on TEST carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for TEST?

The game generates the procedural map on TEST.

What settings and rules have been listed for TEST?

No gather rate is given in the name of TEST. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to TEST?

Enter client.connect 79.139.161.182:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.