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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,003 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch 7

79.137.98.6:28015 checked 11m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (04:00 UTC)
Source
Live server queries
Server address
79.137.98.6:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 350

1% full

7-day average

22

peak 61

Rank

#642

top 3%

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 3 players on it, 1% of its 350 slots.
  • Over the last seven days it averaged 22 players, with a peak of 61.
  • It ranks #642 of all ranked servers, the top 3%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch 7

Players now and over time, UTC

AveragePeak
01020304005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040005:0014:0023:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Wipe-day peak

103

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 103 – running 11

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch 7

4500 · seed 4936666

Map of [EU] Facepunch 7

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed4936666
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch 7

What the server publishes and what was recorded

Address79.137.98.6:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:40 UTC
Hostnamenew__eu7.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[US East] Facepunch Premium 1Online98 / 400
[EU] Facepunch 1Online62 / 400
[US] Facepunch Softcore 2Online48 / 300
[US] Facepunch Softcore 1Online45 / 300
[EU] Facepunch Premium 1Online44 / 350
[US East] Facepunch Primitive 1Online28 / 400
[EA] Softcore 1Online22 / 350
[EU East] Facepunch 4Online22 / 350

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121 / 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average76 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average42 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average27 / 300
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 62 on average27 / 200
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average9 / 100

12. Quick answers

From the figures on this page.

Wipe records

When does [EU] Facepunch 7 wipe, and how often?

The force wipe is the only wipe [EU] Facepunch 7 takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 10 hours. Its tags carry a monthly wipe schedule.

How is wipe day run on [EU] Facepunch 7?

An average of 103 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 27 hours after it began.

Server record

What does the record show for the uptime and current status of [EU] Facepunch 7?

This release records [EU] Facepunch 7 as online. By its own reported uptime, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [EU] Facepunch 7 show?

Average server fps over the last 48 hours was 219, with a low of 201. Buildings, deployables and everything else in the world took the entity count to 175,401. Memory use reached 6,467 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [EU] Facepunch 7 based?

Pointing to Europe is [EU] Facepunch 7's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.137.98.6:28015 is its address.

What version of Rust has been recorded on [EU] Facepunch 7?

The version in use on [EU] Facepunch 7 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [EU] Facepunch 7 carry?

[EU] Facepunch 7 stands at 3 players from 350 slots in this release. Averaged over seven days: 22 players, with a peak of 61. An average of 33 players was recorded at 19:00 UTC, the busiest hour of the last 48.

What position does [EU] Facepunch 7 hold in the server rankings?

For seven-day player hours, [EU] Facepunch 7 is ranked #642, placing it in the top 3% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [EU] Facepunch 7?

Included in these Rust Census lists is [EU] Facepunch 7: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which operator runs [EU] Facepunch 7?

The same operator most likely runs [EU] Facepunch 7 and 124 other servers we track, as all publish a playrust.com hostname.

Which meanings do the tags on [EU] Facepunch 7 carry?

These are the tags [EU] Facepunch 7 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; sc2 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [EU] Facepunch 7?

[EU] Facepunch 7 runs a procedural map of size 4,500 with seed 4936666, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [EU] Facepunch 7 configured, and what rules does it keep?

No gather rate is given in the name of [EU] Facepunch 7. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Rust's in-game Official tab includes it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to [EU] Facepunch 7?

Enter client.connect 79.137.98.6:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp350Max players The server holds 350 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Other

sc2Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.