Statistical profileOnline
[EU] Facepunch 10
79.137.98.5:28015 checked 12m ago
Connect to this server
1. Main points
Players now
4/ 350
1% full
7-day average
13
peak 42
Rank
#829
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 4 players on it, 1% of its 350 slots.
- Over the last seven days it averaged 13 players, with a peak of 42.
- It ranks #829 of all ranked servers, the top 4%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [EU] Facepunch 10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Wipe-day peak
345
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 345+75 queue | – | running | 8 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU] Facepunch 10
4500 · seed 1657792098
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1657792098 |
8. Server characteristics
Table 4: Characteristics of [EU] Facepunch 10
What the server publishes and what was recorded
| Address | 79.137.98.5:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:43 UTC |
| Hostname | new__eu10.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 5: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | Online | 92 / 400 |
| [EA] Softcore 1 | Online | 87 / 350 |
| [EU East] Facepunch 4 | Online | 72 / 350 |
| [EU] Facepunch Premium 1 | Online | 67 / 350 |
| [EU East] Facepunch 5 | Online | 44 / 350 |
| [EU] Facepunch Softcore 1 | Online | 31 / 400 |
| [EU] Facepunch Softcore 2 | Online | 30 / 400 |
| [EA] Facepunch 2 | Online | 28 / 300 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 327 / 325 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 139 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 54 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 119 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 57 on average | 42 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 18 / 100 |
12. Quick answers
From the figures on this page.
Wipe details
When does [EU] Facepunch 10 wipe, and how often?
The force wipe is the only wipe [EU] Facepunch 10 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 16 hours ago. Its tags carry a monthly wipe schedule.
On [EU] Facepunch 10, what happens on wipe day?
The average busiest point of its recent wipes drew 345 players. With 75 in the queue, the latest wipe's crowd peaked 45 hours after the wipe.
Server details
What does the record show for the uptime and current status of [EU] Facepunch 10?
[EU] Facepunch 10 is online at the time of this release. By its own reported uptime, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does [EU] Facepunch 10 hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 212 server fps and a minimum of 183. Buildings, deployables and everything else in the world took the entity count to 153,268. Up to 5,954 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for [EU] Facepunch 10?
Pointing to Europe is [EU] Facepunch 10's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.137.98.5:28015 is its address.
What version of Rust has been recorded on [EU] Facepunch 10?
Rust network protocol 2635 and build 168909 on Windows is the version [EU] Facepunch 10 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [EU] Facepunch 10?
At counting time [EU] Facepunch 10 recorded 4 players across 350 slots. This release records a seven-day average of 13 players and a peak of 42. Over the past 48 hours the highest average fell at 17:00 UTC: 17 players.
How does [EU] Facepunch 10 compare with other servers in the rankings?
For seven-day player hours, [EU] Facepunch 10 is ranked #829, placing it in the top 4% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [EU] Facepunch 10?
Included in these Rust Census lists is [EU] Facepunch 10: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Which operator runs [EU] Facepunch 10?
The same operator most likely runs [EU] Facepunch 10 and 124 other servers we track, as all publish a playrust.com hostname.
What is meant by each tag shown on [EU] Facepunch 10?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [EU] Facepunch 10 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [EU] Facepunch 10?
The procedural map on [EU] Facepunch 10 is generated by the game, measures 4,500 and carries seed 1657792098. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [EU] Facepunch 10, what rules and settings are in force?
The name of [EU] Facepunch 10 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears in the Official tab in game. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [EU] Facepunch 10?
You can open the console in Rust with F1 and enter client.connect 79.137.98.5:28015; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players The server holds 350 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^t | Tutorial on The Facepunch tutorial runs here, so new players can begin. |
|---|
Other
sc2 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
