Statistical profileOnline
[EU] Facepunch Staging Primitive Small
79.137.98.21:28015 checked 9m ago
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1. Main points
Players now
3/ 250
1% full
7-day average
1
peak 8
Rank
#2,620
top 12%
Last wipe
5h ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 1% of its 250 slots.
- Over the last seven days it averaged 1 players, with a peak of 8.
- It ranks #2,620 of all ranked servers, the top 12%, on player hours over the last seven days.
- Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [EU] Facepunch Staging Primitive Small
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Usual gap
35 days
between real wipes
Wipe-day peak
7
players, last three wipes
Crowd held
0%
else halves by day 26
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:15 UTC5h ago | – | – | running | 1 |
| Thu 24 Sep, 11:45 UTC35d ago | 7 | – | – | 4 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU] Facepunch Staging Primitive Small
3750 · seed 1756228292
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3750 |
| Seed | 1756228292 |
8. Server characteristics
Table 4: Characteristics of [EU] Facepunch Staging Primitive Small
What the server publishes and what was recorded
| Address | 79.137.98.21:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 10:15 UTC |
| Hostname | facepunchprimitive.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 5: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | Online | 175 / 400 |
| [EU East] Facepunch 4 | Online | 123 / 350 |
| [EU] Facepunch Premium 1 | Online | 107 / 350 |
| [EA] Softcore 1 | Online | 104 / 350 |
| [EU East] Facepunch 5 | Online | 72 / 350 |
| [EU] Facepunch Softcore 1 | Online | 55 / 400 |
| [EU] Facepunch Softcore 3 | Online | 54 / 400 |
| [EU] Facepunch Softcore 2 | Online | 51 / 400 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official server owned and operated by Facepunch. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 7 / 100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 6 / 120 |
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
12. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [EU] Facepunch Staging Primitive Small?
Wipes on [EU] Facepunch Staging Primitive Small follow a rhythm of every 5 weeks on Thursday at 10:15 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 5 hours. Its tags carry a monthly wipe schedule.
On [EU] Facepunch Staging Primitive Small, what happens on wipe day?
The average busiest point of its recent wipes drew 7 players. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 26 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small is online at the time of this release. By its own reported uptime, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [EU] Facepunch Staging Primitive Small show?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 82,000. The peak memory use recorded was 3,212 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [EU] Facepunch Staging Primitive Small?
Its name points to Europe, though [EU] Facepunch Staging Primitive Small publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.137.98.21:28015 is its address.
On which Rust version does [EU] Facepunch Staging Primitive Small operate?
The version in use on [EU] Facepunch Staging Primitive Small is Rust network protocol 2636 and build 169627 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small stands at 3 players from 250 slots in this release. This release records a seven-day average of 1 players and a peak of 8. An average of 4 players was recorded at 13:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [EU] Facepunch Staging Primitive Small placed?
The rank for [EU] Facepunch Staging Primitive Small is #2,620 on seven-day player hours, in the top 12% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [EU] Facepunch Staging Primitive Small?
The Rust Census lists that [EU] Facepunch Staging Primitive Small fits are: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Primitive Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
Who is listed as the operator of [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.
What is meant by each tag shown on [EU] Facepunch Staging Primitive Small?
These are the tags [EU] Facepunch Staging Primitive Small publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Guns are excluded here; the mode is primitive, with bows, spears and melee only; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169627 (Build): Build 169627 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small runs a procedural map of size 3,750 with seed 1756228292, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is [EU] Facepunch Staging Primitive Small configured, and what rules does it keep?
No gather rate is given in the name of [EU] Facepunch Staging Primitive Small. 8 players is the group limit, the game's default. primitive is the game mode recorded, no guns: bows, spears and melee. Combat between players and raiding are both permitted. It appears in the Official tab in game. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [EU] Facepunch Staging Primitive Small?
Enter client.connect 79.137.98.21:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmprimitive | Game mode Guns are excluded here; the mode is primitive, with bows, spears and melee only. |
|---|---|
mp250 | Max players Slots: 250. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2636 | Protocol Protocol 2636 is required; a different version cannot join. |
cs169627 | Build Build 169627 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^t | Tutorial on This server offers Facepunch's tutorial to new players. |
|---|
Other
sc2 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
