Connect to this server
1. Main points
Players now
1/ 6
17% full
7-day average
1
peak 6
Rank
#2,547
top 11%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 17% of its 6 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #2,547 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Facepunch Unsecure
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 10
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC27d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC45d ago | 6 | halved by day 10 | 18 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Facepunch Unsecure
4500 · seed 6974352
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 6974352 |
8. Server characteristics
Table 3: Characteristics of Facepunch Unsecure
What the server publishes and what was recorded
| Address | 79.137.98.20:28021 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 11:31 UTC |
| Hostname | facepunchunsecure.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 4: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | Online | 168 / 400 |
| [EU East] Facepunch 4 | Online | 137 / 350 |
| [EU] Facepunch Premium 1 | Online | 120 / 350 |
| [EU East] Facepunch 5 | Online | 78 / 350 |
| [EU] Facepunch Softcore 1 | Online | 75 / 400 |
| [EU] Facepunch Softcore 3 | Online | 73 / 400 |
| [EA] Softcore 1 | Online | 68 / 350 |
| [EU] Facepunch Softcore 2 | Online | 54 / 400 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 372 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 30 / 250 |
12. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Facepunch Unsecure?
Too few wipes of Facepunch Unsecure are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 5 hours have passed since this world was made.
What should you expect on wipe day at Facepunch Unsecure?
An average of 4 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 10.
About the server
How reliable is Facepunch Unsecure, and is it online now?
Facepunch Unsecure is online at the time of this release. About 4 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does Facepunch Unsecure hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 118,951. Memory use reached 4,395 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Facepunch Unsecure run from?
No region is given by Facepunch Unsecure. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.137.98.20:28021 is its address.
On which Rust version does Facepunch Unsecure operate?
This release lists Facepunch Unsecure on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Facepunch Unsecure?
The present count is 1 players on Facepunch Unsecure, out of 6 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 19:00 UTC: 5 players.
In the rankings of Rust servers, where is Facepunch Unsecure placed?
For seven-day player hours, Facepunch Unsecure is ranked #2,547, placing it in the top 11% of all ranked servers.
Tag details
Where does Facepunch Unsecure appear among the Rust Census lists and filters?
These Rust Census lists include Facepunch Unsecure: Official Rust servers: live. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who is listed as the operator of Facepunch Unsecure?
Facepunch Unsecure and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.
What is meant by each tag shown on Facepunch Unsecure?
These are the tags Facepunch Unsecure publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): 6 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Facepunch Unsecure?
The procedural map on Facepunch Unsecure is generated by the game, measures 4,500 and carries seed 6974352. The same size and seed produce the same map; RustMaps shows it from this page.
How is Facepunch Unsecure configured, and what rules does it keep?
No gather rate is recorded for Facepunch Unsecure in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Rust's in-game Official tab includes it. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to Facepunch Unsecure?
You can open the console in Rust with F1 and enter client.connect 79.137.98.20:28021; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2635,gmrust,cs168909,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players 6 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
