Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,018 players on 11,889 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Facepunch Unsecure

79.137.98.20:28021 checked 10m ago

Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
79.137.98.20:28021
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 6

17% full

7-day average

1

peak 6

Rank

#2,547

top 11%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 17% of its 6 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #2,547 of all ranked servers, the top 11%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Facepunch Unsecure

Players now and over time, UTC

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304018:0003:0012:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

18 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 10

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:31 UTC27d ago 3 – running 0
Mon 14 Sep, 11:50 UTC45d ago 6 halved by day 10 18 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Facepunch Unsecure

4500 · seed 6974352

Map of Facepunch Unsecure

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6974352
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Facepunch Unsecure

What the server publishes and what was recorded

Address79.137.98.20:28021
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:31 UTC
Hostnamefacepunchunsecure.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 4: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online168 / 400
[EU East] Facepunch 4Online137 / 350
[EU] Facepunch Premium 1Online120 / 350
[EU East] Facepunch 5Online78 / 350
[EU] Facepunch Softcore 1Online75 / 400
[EU] Facepunch Softcore 3Online73 / 400
[EA] Softcore 1Online68 / 350
[EU] Facepunch Softcore 2Online54 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30 / 250

12. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Facepunch Unsecure?

Too few wipes of Facepunch Unsecure are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 5 hours have passed since this world was made.

What should you expect on wipe day at Facepunch Unsecure?

An average of 4 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 10.

About the server

How reliable is Facepunch Unsecure, and is it online now?

Facepunch Unsecure is online at the time of this release. About 4 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does Facepunch Unsecure hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 118,951. Memory use reached 4,395 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Facepunch Unsecure run from?

No region is given by Facepunch Unsecure. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.137.98.20:28021 is its address.

On which Rust version does Facepunch Unsecure operate?

This release lists Facepunch Unsecure on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Facepunch Unsecure?

The present count is 1 players on Facepunch Unsecure, out of 6 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 19:00 UTC: 5 players.

In the rankings of Rust servers, where is Facepunch Unsecure placed?

For seven-day player hours, Facepunch Unsecure is ranked #2,547, placing it in the top 11% of all ranked servers.

Tag details

Where does Facepunch Unsecure appear among the Rust Census lists and filters?

These Rust Census lists include Facepunch Unsecure: Official Rust servers: live. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who is listed as the operator of Facepunch Unsecure?

Facepunch Unsecure and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

What is meant by each tag shown on Facepunch Unsecure?

These are the tags Facepunch Unsecure publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): 6 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Facepunch Unsecure?

The procedural map on Facepunch Unsecure is generated by the game, measures 4,500 and carries seed 6974352. The same size and seed produce the same map; RustMaps shows it from this page.

How is Facepunch Unsecure configured, and what rules does it keep?

No gather rate is recorded for Facepunch Unsecure in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Rust's in-game Official tab includes it. VAC, Valve's anti-cheat, is disabled.

How to join

How can you connect to Facepunch Unsecure?

You can open the console in Rust with F1 and enter client.connect 79.137.98.20:28021; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp6Max players 6 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.