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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,410 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Facepunch AUX3

79.137.98.20:28017 checked 14m ago

Release date
Next release
In five minutes (19:30 UTC)
Source
Live server queries
Server address
79.137.98.20:28017
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

56d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 56d ago.

2. Players

Figure 1: Players on Facepunch AUX3

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Facepunch AUX3

5000 · seed 4756856

Map of Facepunch AUX3

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed4756856
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Facepunch AUX3

What the server publishes and what was recorded

Address79.137.98.20:28017
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 11:30 UTC
Hostnamefacepunchaux3.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 4: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online185 / 400
[EU East] Facepunch 4Online132 / 350
[EU] Facepunch Premium 1Online129 / 350
[EU] Facepunch Softcore 1Online107 / 400
[EU East] Facepunch 5Online82 / 350
[EU] Facepunch Softcore 2Online74 / 400
[EU] Facepunch Softcore 3Online73 / 400
[US East] Facepunch Premium 1Online56 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average310 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average379 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average968 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average782 / 800

11. Quick answers

From the figures on this page.

Wipe records

When does Facepunch AUX3 wipe, and how often?

The rhythm of Facepunch AUX3's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 56 days 8 hours.

Server record

How reliable is Facepunch AUX3, and is it online now?

This release records Facepunch AUX3 as online. By its own reported uptime, it restarted about 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Facepunch AUX3 show?

Average server fps over the last 48 hours was 50, with a low of 35. The world carried up to 183,202 entities, including buildings, deployables and all else. Up to 9,239 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is Facepunch AUX3 based?

No region is given by Facepunch AUX3. Rust Census does not look up where the machine stands; it shows where a server says it is. 79.137.98.20:28017 is its address.

What version of Rust has been recorded on Facepunch AUX3?

Rust network protocol 2633 and build 164117 on Windows is the version Facepunch AUX3 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Facepunch AUX3 carry?

The current count for Facepunch AUX3 stands at 0 players. The seven-day average for this server is 0 players.

How does Facepunch AUX3 compare with other servers in the rankings?

The rank for Facepunch AUX3 is #15,289 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Facepunch AUX3?

Included in these Rust Census lists is Facepunch AUX3: Official Rust servers: live. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Which operator runs Facepunch AUX3?

The same operator most likely runs Facepunch AUX3 and 124 other servers we track, as all publish a playrust.com hostname.

The tags on Facepunch AUX3: what do they indicate?

Read by the game's server browser, Facepunch AUX3 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164117 (Build): Game build: 164117; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Facepunch AUX3?

Facepunch AUX3 runs a procedural map of size 5,000 with seed 4756856, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Facepunch AUX3 configured, and what rules does it keep?

No gather rate is recorded for Facepunch AUX3 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The in-game Official tab of Rust lists it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Facepunch AUX3?

Enter client.connect 79.137.98.20:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2633,gmrust,cs164117,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164117Build Game build: 164117.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.