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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,944 players on 11,853 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch 12

79.137.98.17:28020 checked 6m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
79.137.98.17:28020
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

13/ 300

4% full

7-day average

7

peak 21

Rank

#1,133

top 5%

Last wipe

26d ago

monthly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 13 players on it, 4% of its 300 slots.
  • Over the last seven days it averaged 7 players, with a peak of 21.
  • It ranks #1,133 of all ranked servers, the top 5%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch 12

Players now and over time, UTC

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

Wipe-day peak

38

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 22hThu 5 Nov, 19:00 UTCForce wipe FW
36d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 38 – running 11

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch 12

4500 · seed 88587119

Map of [EU] Facepunch 12

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed88587119
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch 12

What the server publishes and what was recorded

Address79.137.98.17:28020
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:41 UTC
Hostnamenew__eu__12.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online276 / 400
[EU] Facepunch Premium 1Online195 / 350
[EU East] Facepunch 4Online190 / 350
[EU East] Facepunch 5Online143 / 350
[EU East] Facepunch 7Online88 / 300
[EU] Facepunch Softcore 1Online82 / 400
[EU] Facepunch Softcore 3Online65 / 400
[US East] Facepunch Premium 1Online64 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average409 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 209 on average243 / 275
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average147 / 300
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average188 / 250
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 71 on average138 / 200
666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 27.10EU · groups of 16+ · monthly · 44 on average275 / 650

12. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [EU] Facepunch 12?

The force wipe is the only wipe [EU] Facepunch 12 takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 26 days 2 hours ago. Its tags carry a monthly wipe schedule.

How is wipe day run on [EU] Facepunch 12?

The average busiest point of its recent wipes drew 38 players. 2 hours after the latest wipe, the crowd peaked.

Server details

Is [EU] Facepunch 12 up, and how well has it held up?

This release records [EU] Facepunch 12 as online. By its own reported uptime, it restarted about 7 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [EU] Facepunch 12 show?

Over the last 48 hours, server fps averaged 222; the lowest reading was 169. The world carried up to 130,357 entities, including buildings, deployables and all else. Memory use reached 5,521 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for [EU] Facepunch 12?

Its name points to Europe, though [EU] Facepunch 12 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.137.98.17:28020 it is addressed.

What version of Rust has been recorded on [EU] Facepunch 12?

The version in use on [EU] Facepunch 12 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [EU] Facepunch 12?

The present count is 13 players on [EU] Facepunch 12, out of 300 slots. Averaged over seven days: 7 players, with a peak of 21. An average of 14 players was recorded at 20:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [EU] Facepunch 12 placed?

The rank for [EU] Facepunch 12 is #1,133 on seven-day player hours, in the top 5% of ranked servers.

Tag details

Which Rust Census filters and lists cover [EU] Facepunch 12?

Included in these Rust Census lists is [EU] Facepunch 12: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator runs [EU] Facepunch 12?

[EU] Facepunch 12 and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

The tags on [EU] Facepunch 12: what do they indicate?

Read by the game's server browser, [EU] Facepunch 12 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; sc2 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [EU] Facepunch 12?

Size 4,500 and seed 88587119: that is the procedural map on [EU] Facepunch 12, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [EU] Facepunch 12 configured, and what rules does it keep?

No gather rate is given in the name of [EU] Facepunch 12. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The in-game Official tab of Rust lists it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [EU] Facepunch 12?

You can open the console in Rust with F1 and enter client.connect 79.137.98.17:28020; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp300Max players Slots: 300.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Other

sc2Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.