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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,345 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch 11

79.137.98.17:28015 checked 13m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
79.137.98.17:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 300

0% full

7-day average

6

peak 19

Rank

#1,240

top 6%

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 0% of its 300 slots.
  • Over the last seven days it averaged 6 players, with a peak of 19.
  • It ranks #1,240 of all ranked servers, the top 6%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch 11

Players now and over time, UTC

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Wipe-day peak

40

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 40 – running 6

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch 11

4500 · seed 1120034371

Map of [EU] Facepunch 11

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1120034371
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch 11

What the server publishes and what was recorded

Address79.137.98.17:28015
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:41 UTC
Hostnamenew__eu__11.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online172 / 400
[EU East] Facepunch 4Online123 / 350
[EU] Facepunch Premium 1Online109 / 350
[EA] Softcore 1Online96 / 350
[EU East] Facepunch 5Online69 / 350
[EU] Facepunch Softcore 3Online59 / 400
[EU] Facepunch Softcore 1Online55 / 400
[EU] Facepunch Softcore 2Online50 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460 / 475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average249 / 275
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average93 / 125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average161 / 300
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 60 on average113 / 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 43 on average85 / 150

12. Quick answers

From the figures on this page.

Wipe records

When does [EU] Facepunch 11 wipe, and how often?

The force wipe is the only wipe [EU] Facepunch 11 takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 22 hours. Its tags carry a monthly wipe schedule.

On [EU] Facepunch 11, what happens on wipe day?

The average busiest point of its recent wipes drew 40 players. 1 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of [EU] Facepunch 11?

At the latest check, [EU] Facepunch 11 was online. By its own reported uptime, it restarted about 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of [EU] Facepunch 11 show?

The figures for the last 48 hours give an average of 224 server fps and a minimum of 178. Buildings, deployables and everything else in the world took the entity count to 126,817. The peak memory use recorded was 5,506 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [EU] Facepunch 11 based?

Its name points to Europe, though [EU] Facepunch 11 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 79.137.98.17:28015 it is addressed.

On which Rust version does [EU] Facepunch 11 operate?

Rust network protocol 2635 and build 168909 on Windows is the version [EU] Facepunch 11 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [EU] Facepunch 11 carry?

At counting time [EU] Facepunch 11 recorded 1 players across 300 slots. This release records a seven-day average of 6 players and a peak of 19. Over the past 48 hours the highest average fell at 18:00 UTC: 11 players.

What position does [EU] Facepunch 11 hold in the server rankings?

For seven-day player hours, [EU] Facepunch 11 is ranked #1,240, placing it in the top 6% of all ranked servers.

Tag details

Where does [EU] Facepunch 11 appear among the Rust Census lists and filters?

These Rust Census lists include [EU] Facepunch 11: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is listed as the operator of [EU] Facepunch 11?

[EU] Facepunch 11 and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

The tags on [EU] Facepunch 11: what do they indicate?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): Slots: 300; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [EU] Facepunch 11 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [EU] Facepunch 11?

[EU] Facepunch 11 runs a procedural map of size 4,500 with seed 1120034371, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [EU] Facepunch 11 configured, and what rules does it keep?

No gather rate is given in the name of [EU] Facepunch 11. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears in the Official tab in game. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join [EU] Facepunch 11?

You can open the console in Rust with F1 and enter client.connect 79.137.98.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp300Max players Slots: 300.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.