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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,345 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch 13

79.137.98.160:28015 checked 13m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
79.137.98.160:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

13/ 300

4% full

7-day average

8

peak 23

Rank

#1,067

top 5%

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 13 players on it, 4% of its 300 slots.
  • Over the last seven days it averaged 8 players, with a peak of 23.
  • It ranks #1,067 of all ranked servers, the top 5%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch 13

Players now and over time, UTC

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Wipe-day peak

37

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 37 – running 6

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch 13

4500 · seed 369324925

Map of [EU] Facepunch 13

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed369324925
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch 13

What the server publishes and what was recorded

Address79.137.98.160:28015
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnameeu13.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online172 / 400
[EU East] Facepunch 4Online123 / 350
[EU] Facepunch Premium 1Online109 / 350
[EA] Softcore 1Online96 / 350
[EU East] Facepunch 5Online69 / 350
[EU] Facepunch Softcore 3Online59 / 400
[EU] Facepunch Softcore 1Online55 / 400
[EU] Facepunch Softcore 2Online50 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460 / 475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average249 / 275
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average93 / 125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average161 / 300
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 60 on average113 / 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 43 on average85 / 150

12. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [EU] Facepunch 13: what is it?

The force wipe is the only wipe [EU] Facepunch 13 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on [EU] Facepunch 13?

The average busiest point of its recent wipes drew 37 players. On the latest wipe, 45 hours passed before the crowd peaked.

About the server

How reliable is [EU] Facepunch 13, and is it online now?

At the latest check, [EU] Facepunch 13 was online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [EU] Facepunch 13 show?

Over the last 48 hours, server fps averaged 220; the lowest reading was 200. Buildings, deployables and everything else in the world took the entity count to 132,289. The peak memory use recorded was 5,357 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [EU] Facepunch 13 based?

Its name points to Europe, though [EU] Facepunch 13 publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.137.98.160:28015 it is addressed.

On which Rust version does [EU] Facepunch 13 operate?

The version in use on [EU] Facepunch 13 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for [EU] Facepunch 13?

At counting time [EU] Facepunch 13 recorded 13 players across 300 slots. This release records a seven-day average of 8 players and a peak of 23. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 11 players.

What position does [EU] Facepunch 13 hold in the server rankings?

For seven-day player hours, [EU] Facepunch 13 is ranked #1,067, placing it in the top 5% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover [EU] Facepunch 13?

Included in these Rust Census lists is [EU] Facepunch 13: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator runs [EU] Facepunch 13?

The same operator most likely runs [EU] Facepunch 13 and 124 other servers we track, as all publish a playrust.com hostname.

Which meanings do the tags on [EU] Facepunch 13 carry?

Read by the game's server browser, [EU] Facepunch 13 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for [EU] Facepunch 13?

The procedural map on [EU] Facepunch 13 is generated by the game, measures 4,500 and carries seed 369324925. The same size and seed produce the same map; RustMaps shows it from this page.

How is [EU] Facepunch 13 configured, and what rules does it keep?

No gather rate is recorded for [EU] Facepunch 13 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Rust's in-game Official tab includes it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to [EU] Facepunch 13?

Enter client.connect 79.137.98.160:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp300Max players Slots: 300.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.