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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,745 players on 11,776 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch 8

79.137.98.10:28015 checked 11m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (12:30 UTC)
Source
Live server queries
Server address
79.137.98.10:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

4/ 350

1% full

7-day average

9

peak 23

Rank

#982

top 4%

Last wipe

27d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 4 players on it, 1% of its 350 slots.
  • Over the last seven days it averaged 9 players, with a peak of 23.
  • It ranks #982 of all ranked servers, the top 4%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch 8

Players now and over time, UTC

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Wipe-day peak

63

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 63 – running 7

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch 8

4500 · seed 1376277816

Map of [EU] Facepunch 8

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1376277816
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch 8

What the server publishes and what was recorded

Address79.137.98.10:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnameneweu8.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EA] Softcore 1Online152 / 350
[EU] Facepunch 1Online132 / 400
[EU East] Facepunch 4Online93 / 350
[EU] Facepunch Premium 1Online75 / 350
[EU East] Facepunch 5Online50 / 350
[EA] Facepunch 3Online40 / 350
[EU] Facepunch Softcore 1Online38 / 400
[EU East] Facepunch 7Online37 / 300

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average407 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average246 / 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average74 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average139 / 300
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 56 on average91 / 200
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average43 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [EU] Facepunch 8: what is it?

The force wipe is the only wipe [EU] Facepunch 8 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 18 hours ago. The tags list a wipe schedule of one month.

What should you expect on wipe day at [EU] Facepunch 8?

The average busiest point of its recent wipes drew 63 players. The peak of the latest wipe's crowd came 2 hours after it began.

About the server

How reliable is [EU] Facepunch 8, and is it online now?

At the latest check, [EU] Facepunch 8 was online. By its own reported uptime, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [EU] Facepunch 8 show?

Over the last 48 hours, server fps averaged 219; the lowest reading was 199. The world carried up to 136,980 entities, including buildings, deployables and all else. Memory use reached 6,356 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [EU] Facepunch 8 run from?

Its name points to Europe, though [EU] Facepunch 8 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.137.98.10:28015 is its address.

What version of Rust has been recorded on [EU] Facepunch 8?

The version in use on [EU] Facepunch 8 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for [EU] Facepunch 8?

At counting time [EU] Facepunch 8 recorded 4 players across 350 slots. This release records a seven-day average of 9 players and a peak of 23. An average of 19 players was recorded at 17:00 UTC, the busiest hour of the last 48.

How does [EU] Facepunch 8 compare with other servers in the rankings?

The rank for [EU] Facepunch 8 is #982 on seven-day player hours, in the top 4% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [EU] Facepunch 8?

The Rust Census lists that [EU] Facepunch 8 fits are: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is listed as the operator of [EU] Facepunch 8?

The same operator most likely runs [EU] Facepunch 8 and 124 other servers we track, as all publish a playrust.com hostname.

The tags on [EU] Facepunch 8: what do they indicate?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags [EU] Facepunch 8 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [EU] Facepunch 8?

The procedural map on [EU] Facepunch 8 is generated by the game, measures 4,500 and carries seed 1376277816. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [EU] Facepunch 8?

The name of [EU] Facepunch 8 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to [EU] Facepunch 8?

Enter client.connect 79.137.98.10:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp350Max players 350 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.