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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Kennel PVE: Modded

79.127.200.164:28215 checked 9m ago

Release date
Next release
In five minutes (18:30 UTC)
Source
Live server queries
Server address
79.127.200.164:28215
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Kennel PVE: Modded

Players now and over time, UTC

AveragePeakWipe
0123420:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 20:35 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Kennel PVE: Modded

3000 · seed 123456789

Map of Kennel PVE: Modded

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed123456789
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Kennel PVE: Modded

What the server publishes and what was recorded

Address79.127.200.164:28215
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 20:35 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

When does Kennel PVE: Modded wipe, and how often?

Too few wipes of Kennel PVE: Modded are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 45 hours.

Server details

How reliable is Kennel PVE: Modded, and is it online now?

This release records Kennel PVE: Modded as online. The uptime it reports puts the last restart at about 44 hours ago. The figures for the last full day, 1 in all, show it up 96% of the time, 23 of 24 hours. First recorded by Rust Census on 27 October 2026.

Does Kennel PVE: Modded hold a steady frame rate and connection?

Average server fps over the last 48 hours was 241, with a low of 226. The world carried up to 48,946 entities, including buildings, deployables and all else. Up to 1,951 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Kennel PVE: Modded based?

A region is not published by Kennel PVE: Modded. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 79.127.200.164:28215 is its address.

On which Rust version does Kennel PVE: Modded operate?

Rust network protocol 2635 and build 168909 on Windows is the version Kennel PVE: Modded runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Kennel PVE: Modded carry?

The present count is 0 players on Kennel PVE: Modded, out of 50 slots. Averaged across seven days, the count is 0 players.

What position does Kennel PVE: Modded hold in the server rankings?

The rank for Kennel PVE: Modded is #15,310 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Kennel PVE: Modded?

The Rust Census lists that Kennel PVE: Modded fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Kennel PVE: Modded?

These are the tags Kennel PVE: Modded publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Kennel PVE: Modded?

The procedural map on Kennel PVE: Modded is generated by the game, measures 3,000 and carries seed 123456789. Because one size and seed give one map, RustMaps can display it from this page.

How is Kennel PVE: Modded configured, and what rules does it keep?

No gather rate is given in the name of Kennel PVE: Modded. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Kennel PVE: Modded?

Enter client.connect 79.127.200.164:28215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.